03-30-2006, 11:41 PM
Well is this proper board to post ideas for quests and such.
Also wanna say hi, all these oblivion mods sounds too cool to be true almost
what i like in them is theyre kinda addons so they work alongside with original so you could run from cyrodiil to extra lands, or other solution like use ship from Anvil or so on, maybe NPC would be selling trips. its great idea have many dedicated teams making their own project cause every each of them is then unique with its own feeling. great!
Well i just had this idea pop on my head when i read Black Marsh wil have its own mod and i think its rather more "modern" sounding topic so it would fit to Black Marsh best i think. Argonian theme just made me think it..
anyway.
Within some Black Marshes town some argonians have a rumor that their people have started to disappear strangely. Theres been reports also some argonians have eyewitnessed strange creatures stalking near their town at marshes in the night. Not everyone in town believes these eyewitnesses. Considering them who have seen these creatures, they are telling they look partly argonian partly something else (up to you decide, human? daedra? something wicked)
There could be this argonian wizard (or alchemist, whichever to fit the theme better) who had been doing some forbidden tests in his at countryside mansion trying to cross argonian and some other race what you prefer (i still didnt think so far what would these "mutants" look) with terrible results. Instead he couldve summoned out bunch of aggressive "mutants" who killed their creator and now haunt the town at night. They are failure of creation having evil gene in them and they want to take out everyone reminding their summoner (the argonian wizard) for vengeance (they dont feel too happy for as what they are).
These creatures could be spotted surrounding marsh at nighttime. But killing them directly wouldnt make difference. They would be stalking, fast and strong. They would only get to town whenever its night and everyone sleeps, to hunt down the victim and drag to marsh (just the plot, told by npc maybe cause killing/dragging npc to outern marsh from town wouldnt work i think). So maybe you would have to observe at night and wait till one comes to town and follow him to the marsh (eventually this mutant would return to the Wizards mansion so youll find its location. Once you found their "nest", maybe in there you should take out all these
mutants.. or even better if possible to be created, use torch to set this mansion in fire. Or something.
I know it wasnt supposed to be this long "hi"-post.. went kinda complicated hahhah. That sounds like a B-class horror movie. Anyway thats my idea, happy to give them even if none likes it, even better if anyone invents to create something similar out of that or has ideas.
Anyway these landmods are huge projects but ill be looking forward to this and all the other big ones like Morrowind etc. good luck !
Also wanna say hi, all these oblivion mods sounds too cool to be true almost
what i like in them is theyre kinda addons so they work alongside with original so you could run from cyrodiil to extra lands, or other solution like use ship from Anvil or so on, maybe NPC would be selling trips. its great idea have many dedicated teams making their own project cause every each of them is then unique with its own feeling. great!
Well i just had this idea pop on my head when i read Black Marsh wil have its own mod and i think its rather more "modern" sounding topic so it would fit to Black Marsh best i think. Argonian theme just made me think it..
anyway.
Within some Black Marshes town some argonians have a rumor that their people have started to disappear strangely. Theres been reports also some argonians have eyewitnessed strange creatures stalking near their town at marshes in the night. Not everyone in town believes these eyewitnesses. Considering them who have seen these creatures, they are telling they look partly argonian partly something else (up to you decide, human? daedra? something wicked)
There could be this argonian wizard (or alchemist, whichever to fit the theme better) who had been doing some forbidden tests in his at countryside mansion trying to cross argonian and some other race what you prefer (i still didnt think so far what would these "mutants" look) with terrible results. Instead he couldve summoned out bunch of aggressive "mutants" who killed their creator and now haunt the town at night. They are failure of creation having evil gene in them and they want to take out everyone reminding their summoner (the argonian wizard) for vengeance (they dont feel too happy for as what they are).
These creatures could be spotted surrounding marsh at nighttime. But killing them directly wouldnt make difference. They would be stalking, fast and strong. They would only get to town whenever its night and everyone sleeps, to hunt down the victim and drag to marsh (just the plot, told by npc maybe cause killing/dragging npc to outern marsh from town wouldnt work i think). So maybe you would have to observe at night and wait till one comes to town and follow him to the marsh (eventually this mutant would return to the Wizards mansion so youll find its location. Once you found their "nest", maybe in there you should take out all these
mutants.. or even better if possible to be created, use torch to set this mansion in fire. Or something.
I know it wasnt supposed to be this long "hi"-post.. went kinda complicated hahhah. That sounds like a B-class horror movie. Anyway thats my idea, happy to give them even if none likes it, even better if anyone invents to create something similar out of that or has ideas.
Anyway these landmods are huge projects but ill be looking forward to this and all the other big ones like Morrowind etc. good luck !