04-04-2006, 10:53 PM
Claim code (reference):
rpc06 "Elite Gear Store"
Estimate of size:
house
Architectural Type:
Imperial Cheydinhal (ext.model: CheydinhalHouseMiddle04, rotation: 70)
Freeform description of this claim:
As some may know, Reich Parkeep was a town the player could visit in The Elder Scrolls I: Arena and we've taken the name of this store from that game - so you're actually modding a lore-based location, albeit Arena was such a different game that the lore means very little apart from that it's called 'Elite Gear Store' and is a shop. But going by the name, one might suspect the store carries high-quality weapons and armor.
1. To claim this location, please post a reply saying so. It's not granted until Razorwing ok's it, which he/I usually do.
2. To mod a claim, start a new .esp dependant only on oblivion.esm. Mod the location at your discretion and free time, within reason. You don't have to, and can't, hook it up the town exterior - that's done by Razorwing after merging. Please check the RP Discussion board for latest information. Don't forget to add a northmarker and pathgrid.
rpc06 "Elite Gear Store"
Estimate of size:
house
Architectural Type:
Imperial Cheydinhal (ext.model: CheydinhalHouseMiddle04, rotation: 70)
Freeform description of this claim:
As some may know, Reich Parkeep was a town the player could visit in The Elder Scrolls I: Arena and we've taken the name of this store from that game - so you're actually modding a lore-based location, albeit Arena was such a different game that the lore means very little apart from that it's called 'Elite Gear Store' and is a shop. But going by the name, one might suspect the store carries high-quality weapons and armor.
1. To claim this location, please post a reply saying so. It's not granted until Razorwing ok's it, which he/I usually do.
2. To mod a claim, start a new .esp dependant only on oblivion.esm. Mod the location at your discretion and free time, within reason. You don't have to, and can't, hook it up the town exterior - that's done by Razorwing after merging. Please check the RP Discussion board for latest information. Don't forget to add a northmarker and pathgrid.