04-04-2006, 11:07 PM
Claim code (reference):
rpc08 "The Village Accouterments"
Estimate of size:
house
Architectural Type:
Imperial Cheydinhal (ext.model: CheydinhalHouseMiddle05, rotation: 76)
Freeform description of this claim:
As some may know, Reich Parkeep was a town the player could visit in The Elder Scrolls I: Arena and we've taken the name of this tavern from that game - so you're actually modding a lore-based location, albeit Arena was such a different game that the lore means very little apart from that it's called The Village Accouterments and is a shop.
The meaning of the word accouterments "the devices and equipments worn by soldiers". So, it stands to reason that this would be an outlet store for Imperial armors and weapons. That would mean their selection would be pretty limited, but hopefully over time we'll be able to add in modded armors and weapons to this store. This location didn't exist in our old mod.
1. To claim this location, please post a reply saying so. It's not granted until Razorwing ok's it, which he/I usually do.
2. To mod a claim, start a new .esp dependant only on oblivion.esm. Mod the location at your discretion and free time, within reason. You don't have to, and can't, hook it up the town exterior - that's done by Razorwing after merging. Please check the RP Discussion board for latest information. Don't forget to add a northmarker and pathgrid.
rpc08 "The Village Accouterments"
Estimate of size:
house
Architectural Type:
Imperial Cheydinhal (ext.model: CheydinhalHouseMiddle05, rotation: 76)
Freeform description of this claim:
As some may know, Reich Parkeep was a town the player could visit in The Elder Scrolls I: Arena and we've taken the name of this tavern from that game - so you're actually modding a lore-based location, albeit Arena was such a different game that the lore means very little apart from that it's called The Village Accouterments and is a shop.
The meaning of the word accouterments "the devices and equipments worn by soldiers". So, it stands to reason that this would be an outlet store for Imperial armors and weapons. That would mean their selection would be pretty limited, but hopefully over time we'll be able to add in modded armors and weapons to this store. This location didn't exist in our old mod.
1. To claim this location, please post a reply saying so. It's not granted until Razorwing ok's it, which he/I usually do.
2. To mod a claim, start a new .esp dependant only on oblivion.esm. Mod the location at your discretion and free time, within reason. You don't have to, and can't, hook it up the town exterior - that's done by Razorwing after merging. Please check the RP Discussion board for latest information. Don't forget to add a northmarker and pathgrid.