04-06-2006, 02:51 AM
Claim code (reference):
rpc18 "Nirtunus Rulucian's Home"
Estimate of size:
small house
Architectural Type:
Imperial Cheydinhal (ext.model: CheydinhalHouseUpper01, rotation: -92)
Freeform description of this claim:
The home of the owner of the shop on the other side of the bridge, who walks to work every morning. sandor modded this interior and created Nirtunus Rulucian, the homeowner of this location as well as the proprietor of the Elite Gear Store.
1. To claim this location, please post a reply saying so.
2. To mod a claim, start a new .esp dependant on both oblivion.esm and the reich parkeep alpha .esp. Mod the location at your discretion and free time. Then set up the entrance door in your interior to link to a new door in the exterior city which you position on your claim's exterior building. Thusly, playing with both Reich Parkeep alpha and your .esp at the same time means that the game loads both the exterior city as well as the door that links to your interior. In time, hopefully the community will be able to merge .esp's but for now I think this is a solution that could work.
rpc18 "Nirtunus Rulucian's Home"
Estimate of size:
small house
Architectural Type:
Imperial Cheydinhal (ext.model: CheydinhalHouseUpper01, rotation: -92)
Freeform description of this claim:
The home of the owner of the shop on the other side of the bridge, who walks to work every morning. sandor modded this interior and created Nirtunus Rulucian, the homeowner of this location as well as the proprietor of the Elite Gear Store.
1. To claim this location, please post a reply saying so.
2. To mod a claim, start a new .esp dependant on both oblivion.esm and the reich parkeep alpha .esp. Mod the location at your discretion and free time. Then set up the entrance door in your interior to link to a new door in the exterior city which you position on your claim's exterior building. Thusly, playing with both Reich Parkeep alpha and your .esp at the same time means that the game loads both the exterior city as well as the door that links to your interior. In time, hopefully the community will be able to merge .esp's but for now I think this is a solution that could work.