04-24-2006, 09:08 PM
Not sure if this is the right place to put this... if it's not, and you can, feel free to move this. I was tired of working on finals, so I wrote some notes on a quest that I'd like to be implemented in to Silgrad Tower, as it's one of the few mods that will be massive enough to contain it. Here are my notes, sorry if they are hard to read.
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I don't know about you, but I really like gigantic mysteries. I've come up with one, or at least a small portion of one, and I call it the ?Grandis Mysterium?. It is about the blade of Tiber Septim, called Stormwrend. It would be a great mystery to be implemented when all of Skyrim and Morrowind are rebuilt within the Oblivion engine. It will require the user to find 12 ancient artifacts previously unmentioned. It will take place when the user reads a book entitled Theory of the Grandis Mysterium.
The user will receive a hint that the first clue as to the location of the blade is located at the Mage's Guild in the Imperial City. He should go there, talk to Tar-Meena and she will provide another book. This will be a short manuscript called Grandis Mysterium, and it will explain that the user must travel to Solsthiem to recover a key. This key is actually an amulet with an enchantment to be decided later. It will be deep within a cave filled with liches, wolves, and whatever other baddies we want.
Here the user will find the Amulet of Hjalti, a powerful artifact that will act as the key to Tiber Septim's blade (Hjalti was one of Septim's many secondary names). They will also find, carved in stone, a riddle to find the second artifact needed to open the location of Stormwrend.
This second item will be a ring that will act as a passport into the chamber that houses the blade. How we will do this can be decided later. It will also have a great enchantment on it: resist fire, frost, and shock 15 points CE. Call it Stormward unless the collective minds of the people here can come up with something cooler.
The quest to get it will be a ripoff of Indiana Jones... why not?
The riddle, which I am horrible at coming up with, will hint that the user must find a big map with light shining on it at a specific time of day. At that time of day, the user will see the beam of light cast upon the spot that he needs to travel to in order to obtain the ring. Since nobody has found the riddle yet, let alone solved it, we don't have to worry about this map being a public place or not. When the user asks about ?A big map? or something like that, most people will point out that they have never heard of such a map, though the Cartography Academy in Silgrad Tower (Or anywhere else if there are disagreements) should be able to point you in the right direction.
The user travels to Silgrad Tower's Cartographorium, where he learns there is only one map that fits the description in all of Tamriel. And it's downstairs.
The user goes downstairs and finds people looking at the map, and there is a beam of light that travels across it every day. Can we make a beam of light that shines at a certain point on the map depending on the time of day?
Anyway, the proper time, which is 7:00 PM ish, will have the beam shining directly on to a small hill in Skyrim, near Dragon Wood. When the user asks the person in charge at the Cartographorium, he says that there is a hill near Dragon Wood known as Drake Hill. The user should travel there.
When he gets there, he will see a stone shaped like a chair. If it's 7 PM, the user can use the seat (But only if he possesses the Amulet of Hjalti)and it will move to the side, revealing a passageway into a tunnel below. Here the user will find high level wraiths that guard the ring Stormward. There's item two, only 10 more to go.
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I'll write about them later... feel free to add what you would like. This quest has to be huge, though. And the rewards have to be big. And it has to make you use your brain as much as it makes you use your sword.
----
I don't know about you, but I really like gigantic mysteries. I've come up with one, or at least a small portion of one, and I call it the ?Grandis Mysterium?. It is about the blade of Tiber Septim, called Stormwrend. It would be a great mystery to be implemented when all of Skyrim and Morrowind are rebuilt within the Oblivion engine. It will require the user to find 12 ancient artifacts previously unmentioned. It will take place when the user reads a book entitled Theory of the Grandis Mysterium.
The user will receive a hint that the first clue as to the location of the blade is located at the Mage's Guild in the Imperial City. He should go there, talk to Tar-Meena and she will provide another book. This will be a short manuscript called Grandis Mysterium, and it will explain that the user must travel to Solsthiem to recover a key. This key is actually an amulet with an enchantment to be decided later. It will be deep within a cave filled with liches, wolves, and whatever other baddies we want.
Here the user will find the Amulet of Hjalti, a powerful artifact that will act as the key to Tiber Septim's blade (Hjalti was one of Septim's many secondary names). They will also find, carved in stone, a riddle to find the second artifact needed to open the location of Stormwrend.
This second item will be a ring that will act as a passport into the chamber that houses the blade. How we will do this can be decided later. It will also have a great enchantment on it: resist fire, frost, and shock 15 points CE. Call it Stormward unless the collective minds of the people here can come up with something cooler.
The quest to get it will be a ripoff of Indiana Jones... why not?
The riddle, which I am horrible at coming up with, will hint that the user must find a big map with light shining on it at a specific time of day. At that time of day, the user will see the beam of light cast upon the spot that he needs to travel to in order to obtain the ring. Since nobody has found the riddle yet, let alone solved it, we don't have to worry about this map being a public place or not. When the user asks about ?A big map? or something like that, most people will point out that they have never heard of such a map, though the Cartography Academy in Silgrad Tower (Or anywhere else if there are disagreements) should be able to point you in the right direction.
The user travels to Silgrad Tower's Cartographorium, where he learns there is only one map that fits the description in all of Tamriel. And it's downstairs.
The user goes downstairs and finds people looking at the map, and there is a beam of light that travels across it every day. Can we make a beam of light that shines at a certain point on the map depending on the time of day?
Anyway, the proper time, which is 7:00 PM ish, will have the beam shining directly on to a small hill in Skyrim, near Dragon Wood. When the user asks the person in charge at the Cartographorium, he says that there is a hill near Dragon Wood known as Drake Hill. The user should travel there.
When he gets there, he will see a stone shaped like a chair. If it's 7 PM, the user can use the seat (But only if he possesses the Amulet of Hjalti)and it will move to the side, revealing a passageway into a tunnel below. Here the user will find high level wraiths that guard the ring Stormward. There's item two, only 10 more to go.
----
I'll write about them later... feel free to add what you would like. This quest has to be huge, though. And the rewards have to be big. And it has to make you use your brain as much as it makes you use your sword.