04-29-2006, 11:14 PM
History
Kogoruhn was the ancient clanstead of House Dagoth in days before the War of the First Council. After Voryn Dagoth was corrupted by the Tools (and was supposedly "slain"? I should really play TES3 again to refresh my memory), it was destroyed, and all of House Dagoth's kinsmen were slain or adopted by the other Great Houses. Kogoruhn was but an abandoned ruin for many years. Then, in more recent times, Dagoth Ur awakened from his long slumber. From what I understand, Dagoth Ur and his Ash Vampire kin tried to find a way around the Ghost Fence. A cave was dug from Red Mountain to the sewers of Kogoruhn. The clanstead became reinhabited by Lord Dagoth's followers. Nearby Falasmaryon was also inhabited by creatures of the Blight shortly thereafter. The Nerevarine would later pay a little visit to this site and bring back some artifacts to prove himself worthy of the title of Urshilaku Nerevarine, killing many of its inhabitants in the process, though it didn't take too long before it got reinhabited due to the considerable numbers of the Sixth House.
Plans
In TES3, Kogoruhn just looked like another ancient stronghold with a few ruined houses next to it. As it was the ancient clanstead of House Dagoth, I think it should have unique architecture, and its interior layout should be more than just a bunch of random halls and rooms. I would imagine it being made out of ash rock, with decorative designs etched into it. Many Ash Priests would reside here, as they did in TES3, and the corprus beasts would have a slightly different personality (tougher?) than in most other places, as it was supposed to be in TES3 (though they never really made it that way, except for some of the Dagoths... there's several unused dialogue topics that you can see with the CS).
Kogoruhn was the ancient clanstead of House Dagoth in days before the War of the First Council. After Voryn Dagoth was corrupted by the Tools (and was supposedly "slain"? I should really play TES3 again to refresh my memory), it was destroyed, and all of House Dagoth's kinsmen were slain or adopted by the other Great Houses. Kogoruhn was but an abandoned ruin for many years. Then, in more recent times, Dagoth Ur awakened from his long slumber. From what I understand, Dagoth Ur and his Ash Vampire kin tried to find a way around the Ghost Fence. A cave was dug from Red Mountain to the sewers of Kogoruhn. The clanstead became reinhabited by Lord Dagoth's followers. Nearby Falasmaryon was also inhabited by creatures of the Blight shortly thereafter. The Nerevarine would later pay a little visit to this site and bring back some artifacts to prove himself worthy of the title of Urshilaku Nerevarine, killing many of its inhabitants in the process, though it didn't take too long before it got reinhabited due to the considerable numbers of the Sixth House.
Plans
In TES3, Kogoruhn just looked like another ancient stronghold with a few ruined houses next to it. As it was the ancient clanstead of House Dagoth, I think it should have unique architecture, and its interior layout should be more than just a bunch of random halls and rooms. I would imagine it being made out of ash rock, with decorative designs etched into it. Many Ash Priests would reside here, as they did in TES3, and the corprus beasts would have a slightly different personality (tougher?) than in most other places, as it was supposed to be in TES3 (though they never really made it that way, except for some of the Dagoths... there's several unused dialogue topics that you can see with the CS).