05-05-2006, 07:10 AM
I have a seemingly simple problem that I can not find a solution or tutorial for. For technical reasons I'm using Blender to texture a mesh, specifically a cube with one side open. I need two opposite sides to be textured with a floor and ceiling, and the remaining three sides to have a wall texture.
I've looked a couple thousand (seems like it, anyway) tutorials and they mostly mention how to unwrap a mesh and map all the faces to one image file. The problem is that I need individual images to go to the individual faces.
Could one of you mapping wizards point me in the right direction please? I've been playing with this for a week and can't get it to come out right.
Thanx!
I've looked a couple thousand (seems like it, anyway) tutorials and they mostly mention how to unwrap a mesh and map all the faces to one image file. The problem is that I need individual images to go to the individual faces.
Could one of you mapping wizards point me in the right direction please? I've been playing with this for a week and can't get it to come out right.
Thanx!