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In Dwemeric...

Records of the Resdayn Councils
This is a compilation of all councils held for the Kingdom of Resdayn ruled by Dwemer King Dumac and Chimer Lord Indoril Nerevar. Participating nations of the Resdayn Kingdom are:
Vvardenfell Freeholds of Star-Wound, Aldenfell Freeholds of the Velothi Mountains, Great House Indoril of the Deshaan plains and affiliated minor Houses, Great House Redoran of the Western badlands and affiliated minor Houses, Great House Dagoth of the northern hills and affiliated Houses, Great House Telvanni of the eastern forests and affiliated minor Houses, Great House Hlaalu of the southern plains and affiliated minor Houses, Great House Dres of the southern coast and affiliated minor Houses, Velothi Tribes of the Ashlands, Velothi Tribes of the plains, Velothi Tribes of Arnesia.
Honorable mentions: Rourken Clan, Junthuk Clan, Bolnsae Clan, House Sotha, House Mora, House Vando, House Dren

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The First Council Meeting - Bthuand of Clan Kavoth,Vvardenfell

Dumac and Nerevar announce their co-kingship of Resdayn. All Dwemer and Chimer slaves are freed.
The Second Council Meeting - Grand Yurt of Tribe Assumasurib, Deshaan Plains
Velothi nomads are now declared free to travel throughout Resdayn. Encroaching upon House-holds and freeholds is allowed as long as tribes are simply traveling through. The Erabenimsun Tribe absorbs the Tushkalapa Tribe as it moves south from Molag-ruhn Valley.
The Third Council Meeting - Kragenmoore of Great House Redoran, Redoran lands
Chief Councilor fo the Redoran hosts a meeting at Kragenmoore. Nerevar agrees with Dumac to assign a defensive policy. The Telvanni are to keep a watch on the Padomaic Ocean in case of Akaviri raids. Redoran and Ardenfell Dwemer are to hold against Alessians and Nords. Hlaalu and Dres are to hold against Argonian lizard-men. House Dagoth as well as Vvardenfell are to hold against Nords and orsimer. The Velothi and Indoril will aid their enighbors as needed. The Velothi Gate is constructed by the Redoran Velothi and a Dwemer battalion march to Blacklight to reinforce the Redoran garrison.
The Fourth Council Meeting - Nchurdamz of Clan Bolnsae, Vvardenfell
Sotha Sil meets with several Velothi Ashkahns, a Telvanni, and a Dagoth. Agreements on magic practices are set. A rare Ashlander practice of binding animal souls into betmeri corpses is to be ended. The Telvanni should stop dealings with vampires. The Dagoth are asked not to use telepathy against Chimer and Dwemer.
The Fifth Council Meeting - Grand Yurt of Ahemmusa Tribe, Northern Hills
Ashkhan Ahem-dol-shankalit asks Great House Dagoth to stop harassing Malak-orcs. The Orsimer of the northern hills were driven east by Dagotj barbarian clans and now encroach upon Ahemmusa, Zainab, Yakanlit, and Junjomashi tribal lands. These Orcs have began to amass and the Tribes ask for the Dagoths to stop driving them westward. A Dwemer army routes the Orcs and the Tribes rtake their lands even going as far as driving one of the orc-hosts to Dagon Fel where a a Dwemer garrison beats them.
The Sixth Council Meeting - Mournhold of Great House Indoril, Indoril lands
Indoril is south in Dres lands directing Indoril troops who have moved in to held the Great House Dres drive away lizard-men tribes who refuse to leave. Almalexia and Radac conference about a strike into Skyrim. Radac confirms that a strike against the Nords would be possible but not very rewarding. Almalexia abandons the idea. Ra'athrim caravaners are asked not to take shelter in Ashalapitihullit, the main shrine of the Utumkallish Tribe. Clan Kavoth attacks a rogue Telvanni hold, the Telvanni council sends no response.
The Seventh Council Meeting - Kogoruhn of Great House Dagoth, Dagoth lands
Clan Rourken is against the union and makes war on Great House Redoran. Dumac asks them to leave and says "Your brothers and cousins would protect you, but if you refuse to protect them in turn, then you may leave." Choosing self-exile, the Rourken Clan chief threw his legendary Valendrung hammer west, and the entire clan left, heading west, following the hammer as it went. House Dagoth warriors kill two Altmer assassins attempting to kill both Nerevar and Dumac. Reportedly they belong to a wandering Altmer group, the leader's name is Aundae.
The Eigth Council Meeting - House of Dumac, in the Velothi Mts., neutral territory
A warband of Ayleids fleeing the Alessian Revolt have come into Redoran territory and have raided and pillaged Chimer villages. Plains Velothi and Indoril are asked to surround the Ayleids and drive them towards the Velothi Mts. where the Dwemer of Aldenfell will crush them. The strategy is successful. a road is made from Narsis to Arkngthand but is destroyed in the middle by a flood; Dumac donates goods and gold to Great House Hlaalu, Ardenfell and the participating Velothi tribes. Indoril begin to reconstruct the road.
The Ninth Council Meeting - Narsis of Great House Hlaalu, Hlaalu lands
Contact has been established with the Rourken Clan. There are reports of great coastal cities and success against desert beasts, goblins and orsimer. The Rourken have founded Volenfell and have grown to a large population. They have reportedly found the home of the sloads which they are at war with. Three Dwemer divisions are sent to Arnesia to help the Great House Dres and Arnesia Velothi fight off lizard-beasts of Argonia.
The Tenth Council Meeting - Star Wound
Voryn Dagoth meets with Dumac and Nerevar. He complains that Indoril and Redoran are taking more land, and so driving many nomds to Dagoth-lands. Dumac promises to send a few small Dwemer groups to help reset borders. Nerevar disagrees and wants to send Indoril troops to keep the peace. Dagoth offers his clansmer. None can agree and Velothi respresentatives petition to have the Urshilaku decide. The Ashkahn of the Urshilaku will allow the Redoran the northern coast if the wetlands north of Kogo-tel are surrendered to the nomadic Chimer. The agreement is made, but a fe petty disputes errupt.
Awesome work Kukulza, sounds so cool and peaceful before the battle of Red Mountain, I really hope that guy with the Dwemer mod hasn't given up yet.
Quote:Originally posted by Siegfried
I really hope that guy with the Dwemer mod hasn't given up yet.
He's taken a hiatus on that mod because he realized it'd be a massive effort. He's working on a smaller, Akaviri-themed mod now.
Quote:Originally posted by Siegfried
Awesome work Kukulza, sounds so cool and peaceful before the battle of Red Mountain, I really hope that guy with the Dwemer mod hasn't given up yet.
actually I recieved word recently that their mod leader is gone, a new one is there but the mod may not last long... Sad
but I am gonna try to contact their "provinsional leader" to perhaps merge with my mod until they get a footing and can start anew
Never seen it laid out like that before KK - great source material type tool, and a neat find in an official Library - lost or hidden by mounds of other relics! Only to be discovered by the truly avid reader?

What if this is on a single sheet of parchment that falls out of another ancient book when you open it?

Maybe this could be set out in a more formal manner, with more detail about the secretary/s who took the notes, the official/s who ordered the document to be created, who empowered them to do so, where it was to be stored or what it was to be appended to, etc...

Beurocratese wanted!
Done with only minor alterations