Please post the (pre) final version here. I have never seen the final version.
Is it the version in the sewer entrance thread ?
I would like to have a look at the file. TIA
I have added more clutter and light beam effects since than. I'll get it out to you mid-afternoon (3:00 eastern time) I still have 1 or 2 to add, and I have been focusing on rps 3. I'l have it out very soon.
EDIT: Here is it is. It has
Pre-final rps1 with empty boss chamber, the boss chamber will have a boss later on. It also has a passage to rps 7, which the entrance has red candle's and lighting from when it was a Necromancer hideout. Its a free claim now though.
WIP rps 3. only 1/4 of it done, and there is no lighting.
This is just a small release. I'll put the main one with a half finished rps 3 (All the parts connected, lighting) in the release thread
Its an alpha because there is only 1 claim finished
Thanks for posting it.
I'll have a look at the file and reply this evening or tomorrow.
I only checked the Rps01.
The rooms need more detailing.
Add more clutter (bottles etc.), use havok for that.
A few items you could use:
sewerTrashPile01 etc. (also for in the water)
HangCrud01
HangingCorpse01
cobweb01 etc.
The bandit needs some dialogue.
Looks really good
.
I'll get to it right away.
Update
I reply to your update later today.
It gets more decorated every version, you post. Keep up the good work ! :yes:
noticed a place, where 2 tiles bleed one into another
if you move to the place where PC stands on the screenie, you'll see it
I had seen that, but while I was building it I had to do that to connect the rooms together, than I forgot about it. I'll try to fix it though. Thanks for reporting it
I walked through the sewers, It's coming along very well.
Make it more interesting. Add more creatures and bandits.
Please, do add more clutter (in the chambers).
A few of the chambers are almost empty. As I said, use havok. In that way you can clutter the place really fast.