Silgrad Tower from the Ashes

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If ID can walk me through all the principles involved in merging files, I will release Rimmen up for modding, the heightmaps all are not connected seamlessly yet, but now it is at a point where this is possible.
Very well, I'm forwarding the PM from razorwing to you... And I'll do my best to help you with the utility... I'm going to post more details in a sec. Smile
Right now, I am taking my seven heightmap pieces, making them perfectly seamless, addin the eigth, and within two days we will have started on rimmen.
Good, we're getting progress again! :bounce:
On the topic of Rimmen, could someone kindly point me in the direction of any lore on the city.

Thus far I've found only a short paragraph from the pocket-guide.
My smoothed heightmap is glitched, so I will use my backup, looks like we will have to do thiis, I will release it, and then make quad claims to give them that human touch.
?( What?

EDIT: DA, where's your signature, this is first time I noticed that you have no signature.

ANOTHER EDIT: I'll claim a desert quad in advance. Big Grin
:check:Granted! You can have..... Rimmen's quad.... anouncement time...






ALL CITIES WILL BE OPEN!

Just teasing, I need to call a core vote.
....ok, you can have 6_3, the bumpiest most unsmooth of them ll.
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