07-25-2006, 01:11 PM
I'd like to please request normal maps for these 11 textures:
http://files.filefront.com/NormalMapRequ...einfo.html
Preferrably with a specular map in the alpha channel although that's not a requirement. The major advantage is it'll make the surface react to dynamic light, and naturally with very dark textures like these, the player wouldn't be able to see much of anything if they can't be lit up dynamically.
I'm using them on a new model, and it's looking pretty neat, but I don't want to show it yet. I spent a few hours making the mapping perfect, but you can't tell that right now since the wood basically looks black without normal maps.
TIA!
http://files.filefront.com/NormalMapRequ...einfo.html
Preferrably with a specular map in the alpha channel although that's not a requirement. The major advantage is it'll make the surface react to dynamic light, and naturally with very dark textures like these, the player wouldn't be able to see much of anything if they can't be lit up dynamically.
I'm using them on a new model, and it's looking pretty neat, but I don't want to show it yet. I spent a few hours making the mapping perfect, but you can't tell that right now since the wood basically looks black without normal maps.
TIA!