I'd like to make some tropical areas.
Quote:Originally posted by DarkAsmodeous
Now how about..... 24 variations? lol, that looks great, but I don't want it to get redundant.
I could do that :goodjob:
As promised, well it's not 24 but it's 5 more (I'm a poet and I didn't know it):
A wide trunk and small height, I'm sure you've seen these before.
The difference may look small from here, but the fronds are much bigger.
Some shade for a wiery traveller.
A tall palm tree with alot of disturbance to it's growth.
A more traditional palm tree, no disturbance, but still looks good.
I can attach the .spt (sp?) files because I really don't know how to get the leaves to show up in game.
wow , those trees look even better
Hehe, thank you, anyone want to take me up on that offer? Or point me to a guide telling me how to properly import trees?
EDIT: Stupid post limit, anyway, I made a cactus, well two, more to come,:
Not at all, shh, it's my secret.
Nice, though the twisting on the small ones is kind of odd looking.
With the region editor in the CS and speed tree I bet all of Beyond Cryodil gets finished in far less time than people expect.
Hehe, It's just a matter of loading some 250 quads together.