08-03-2006, 08:40 PM
From the 2nd edition PGE
Based upon these two spots in the new PGE, I set out to make sketches for Ruins of Elsweyr, this is what I've come up with...
Most of these temples would be about 1 or 2 interior cells, with one use in mind; the observation of Ja-kha'jay/temporal power of the 16 diverse regions. In the central room is the Astrolisk ([Lunar] Astrolabe+ Obelisk= Astrolabe), which ingame terms would act like the Runestones and Doomstones from Cyrodiil. Moonlight (sunlight too) shines down on the Astrolisk from the opening of the Lunar shaft. Today (Nirn-wise) in the northern regions, these temples would be half submerged in sand and debris; the temples in the south covered in jungle foliage. As stated in the new PGE, there would be 16 of these temples scattered in modern Elsweyr. I've already come up with the names of 12 (of 16) the ancient regions...
Ruins of Elsweyr
Quote:It is said that a hundred civilizations are buried beneath the sands of Elsweyr...
In the early First Era, there were sixteen independent realms in Elsweyr. Unlike typical human and elvish kingdoms, these regions did not compete with one another for land and power. Earlier versions of this Guide spoke of tribal conflict, but the truth was quite the opposite in the earliest Khajiit society. Recognizing their own idiosyncratic characters and strengths, each territory specialized in one specific duty, supplying its neighbor with its bounty in exchange for equal measure. Ne Quin-al, where the great warriors were born and trained -its Temple of Two-Moons is famous even in our day- might trade its warriors to Torval in exchange for fish and other bounties of the sea. The dominance of each region was checked by the moons. It was said when both moons were full, Ne Quin-al was in dominance: when both moons were half, Torval; when both moons were new, Senchal. The other regions too had their days of power and influence.
Based upon these two spots in the new PGE, I set out to make sketches for Ruins of Elsweyr, this is what I've come up with...
Most of these temples would be about 1 or 2 interior cells, with one use in mind; the observation of Ja-kha'jay/temporal power of the 16 diverse regions. In the central room is the Astrolisk ([Lunar] Astrolabe+ Obelisk= Astrolabe), which ingame terms would act like the Runestones and Doomstones from Cyrodiil. Moonlight (sunlight too) shines down on the Astrolisk from the opening of the Lunar shaft. Today (Nirn-wise) in the northern regions, these temples would be half submerged in sand and debris; the temples in the south covered in jungle foliage. As stated in the new PGE, there would be 16 of these temples scattered in modern Elsweyr. I've already come up with the names of 12 (of 16) the ancient regions...
Ruins of Elsweyr