02-11-2007, 07:11 PM
After thinking about all this very deeply...
I have come to a conclusion... we gotta go Weight-watchers on our factions and burn unnecessary fat
now the old Betmeri League / Pariah Kingdoms will simply be absorbed into Redoran and Telvanni quest-lines... as will the Sheogorad Nords... this is so that these minor factions will not complicate things too bad
Now, I will split them into Joinable, Continued, and Unjoinable. Joinable is a new joinable faction, unjoinable is a faction that canno tbe joined, and continued is a faction that will exist in Vvardenfell, but be the same as the one in Cyrodiil and have a few quests that can be done.
I have dropped the Imperial Guard Guild faction. However, many of the quests will simply be integrated into the continued fighters Guild and as a few miscellaneous quests for the legion.
There are 16 new joinable, non-MQ factions... however...
the Vampire Clans are simply very short questlines shwoing the warring between the clans and their raiding of Dunmer villages. The Vando Tong, or Vando's Guild is a clan-based vampire hunters' guild. They have been Vampire hunters for generations. They have a few secific vampire killing quests, however, other than that it is simply a lace to trade it vampire parts for cash, ie. vampire fangs, vampire dust, and vampire hearts trade in for higher and higher prices. So these four factions really aren't very complex at all.
The Vivec Arena is a very small quest-line. It wil probably be about some sort of scandal connected to a long-time victor (erhaps drugs, or certain magics) and once he is overthrown you simply battle it out to keep your champion status. You get gold for winning and lose gold when you lose.
and I already did the Census & Excise, not too much there...
thus only 10 more in-depth joinable, non-MQ factions...
damn, 10 form... like 20-ish... :lol:
Joinable:
-Complex-
Great House Hlaalu
Great House Redoran
Great House Telvanni
-Large-
Ashlanders
Camonna Tong
Vvardenfell Mages Guild
-Moderate-
Tribunal Temple
House of Troubles
Morag Tong
Bal Molagmer
-Simple-
Clan Aundae
Clan Berne
Clan Quarra
Vando Tong
Census and Excise
Vivec Arena
Continued Questlines:
- Dark Brotherhood
- Fighters Guild
Unjoinable:
Dres Mercenaries
Indoril Refugees
Dissident Priests
Nine Divines
East Empire Company
Helseth's Royal Guard
Imperial Legion
Main-quest:
Great House Dagoth
Ordinators
Buoyant Armigers
(-unjoinable-)
6th House Cult
Circle of the Prophet
Ancestor Atronach Cult
any thoughts?
I have come to a conclusion... we gotta go Weight-watchers on our factions and burn unnecessary fat
now the old Betmeri League / Pariah Kingdoms will simply be absorbed into Redoran and Telvanni quest-lines... as will the Sheogorad Nords... this is so that these minor factions will not complicate things too bad
Now, I will split them into Joinable, Continued, and Unjoinable. Joinable is a new joinable faction, unjoinable is a faction that canno tbe joined, and continued is a faction that will exist in Vvardenfell, but be the same as the one in Cyrodiil and have a few quests that can be done.
I have dropped the Imperial Guard Guild faction. However, many of the quests will simply be integrated into the continued fighters Guild and as a few miscellaneous quests for the legion.
There are 16 new joinable, non-MQ factions... however...
the Vampire Clans are simply very short questlines shwoing the warring between the clans and their raiding of Dunmer villages. The Vando Tong, or Vando's Guild is a clan-based vampire hunters' guild. They have been Vampire hunters for generations. They have a few secific vampire killing quests, however, other than that it is simply a lace to trade it vampire parts for cash, ie. vampire fangs, vampire dust, and vampire hearts trade in for higher and higher prices. So these four factions really aren't very complex at all.
The Vivec Arena is a very small quest-line. It wil probably be about some sort of scandal connected to a long-time victor (erhaps drugs, or certain magics) and once he is overthrown you simply battle it out to keep your champion status. You get gold for winning and lose gold when you lose.
and I already did the Census & Excise, not too much there...
thus only 10 more in-depth joinable, non-MQ factions...
damn, 10 form... like 20-ish... :lol:
Joinable:
-Complex-
Great House Hlaalu
Great House Redoran
Great House Telvanni
-Large-
Ashlanders
Camonna Tong
Vvardenfell Mages Guild
-Moderate-
Tribunal Temple
House of Troubles
Morag Tong
Bal Molagmer
-Simple-
Clan Aundae
Clan Berne
Clan Quarra
Vando Tong
Census and Excise
Vivec Arena
Continued Questlines:
- Dark Brotherhood
- Fighters Guild
Unjoinable:
Dres Mercenaries
Indoril Refugees
Dissident Priests
Nine Divines
East Empire Company
Helseth's Royal Guard
Imperial Legion
Main-quest:
Great House Dagoth
Ordinators
Buoyant Armigers
(-unjoinable-)
6th House Cult
Circle of the Prophet
Ancestor Atronach Cult
any thoughts?