04-19-2007, 03:32 PM
As I'm sure many have noticed, Reich Parkeep suffers from FPS problems in many places. I myself is the kind of player who's disturbed by any kind of FPS problems whatsoever, so I'm eager to correct the problem.
What do you think is the number one cause of it? Texture size? Parallax maps? Where is the ideal starting point for me to start fixing the problems?
What do you think is the number one cause of it? Texture size? Parallax maps? Where is the ideal starting point for me to start fixing the problems?