04-26-2007, 06:23 PM
The exterior building (screenshot) is in the cell for SCC0403, use the attached esp to start modding. Use the building as a reference for creating the interior.
The interior has to be modded with the new interior Hlaalu tileset.
If you create a new interior position the first piece of the tileset at X, Y, Z = 0, 0, 0. Use snap to grid (32-64) and snap to angle to create a basement etc. from a tileset.
Claim Difficulty: Easy.
NPC's: 1 or more.
Race: Dunmer.
Name generator.
The NPC('s) must have (full) dialogue and AI and don't forget the pathgrid.
Please add a Northmarker, I'll set the rotation and connect the interior to the exterior.
Background.
In this house lives a middle class civil servant.
After you finished the layout of the interior post the esp file, so I can see if the layout corresponds with the exterior.
The interior has to be modded with the new interior Hlaalu tileset.
If you create a new interior position the first piece of the tileset at X, Y, Z = 0, 0, 0. Use snap to grid (32-64) and snap to angle to create a basement etc. from a tileset.
Claim Difficulty: Easy.
NPC's: 1 or more.
Race: Dunmer.
Name generator.
The NPC('s) must have (full) dialogue and AI and don't forget the pathgrid.
Please add a Northmarker, I'll set the rotation and connect the interior to the exterior.
Background.
In this house lives a middle class civil servant.
After you finished the layout of the interior post the esp file, so I can see if the layout corresponds with the exterior.