This claim has been Completed by agram 6/08/07
This home was originally built for a wealthy merchant, hower when
the Castle contract fell through most of the merchants left for better prospects leaving this and a few other homes available.
The land is rich in minerals and suited for farming
Hlaalu Interior 2 floors
Upper Middle Class Family of 3
anything above this is optional
Reply to the post to claim BF-013
Thanks and Enjoy
Bob
Give me this one please, and can you tell me wich building number it is.
I may add a basement, and will use furn_de_p.
Granted :check:
Ths is a ex_hlaalu_b_21 the door (main door under the stairwell) is facing southeast @270deg.
-3584,-155264,832
Enjoy
Bob
Big thanks, i wasnt sure. This will be done quickly (3 days), need to rest from that krag-002 claim.
no problemo
you going all out on it or something
enjoy
Bob
I'm going crazy because of that claim. For some reason my grid stoped working AFTER i split levels for easy working. So i had to move everything manualy. :banana:
Quote:Originally posted by agram
I'm going crazy because of that claim. For some reason my grid stoped working AFTER I split levels for easy working. So I had to move everything manualy. :banana:
?(
I dont think I have ever had this occure what exactly does this mean
(grid stopped working)
Bob
My grid snap. I have it at 64, and it all worked well UNITL i wanted to combine all three levels back. They were split for easy working. For some reason it then moved/snaped my levels at about 78, so the levels didnt fit. I then changed my grid snap to 32, but still it snaped them at 78. Finaly i changed it to 1, and again 78. Basicly i had to move every single piece manualy, then snap em with 64, and then place all details back.
Now i know how to work in CS, and was working for years, but this thing was the first. I didnt had this problem before, and i hope it was the last. It set me back at least a whole day.
Going to take a little break from it, finish bf-013, and then finish it. It is about 1/3 finish, so it wont be long. I hope.
I changed some things and if you want to take a look i'll upload it.
Quote:Originally posted by agram
My grid snap. I have it at 64, and it all worked well UNITL I wanted to combine all three levels back. They were split for easy working. For some reason it then moved/snaped my levels at about 78, so the levels didn't fit. I then changed my grid snap to 32, but still it snaped them at 78. Finaly I changed it to 1, and again 78. Basicly I had to move every single piece manualy, then snap em with 64, and then place all details back.
Now I know how to work in CS, and was working for years, but this thing was the first. I didn't had this problem before, and I hope it was the last. It set me back at least a whole day.
Going to take a little break from it, finish bf-013, and then finish it. It is about 1/3 finish, so it wont be long. I hope.
I changed some things and if you want to take a look i'll upload it.
:check:
Were you using the CS CD? I find that sometimes the render window camera pan and zoom is set to zero, if I dont use the CS CD when running it. :banana: