05-20-2007, 09:28 PM
There have always been a couple of small things that bothered me about the Dumac ruins I did awhile back, and I've finally decided to fix those little things.
First, I wanted to include more in the entrance area that would make the nature of the test of disorder puzzle clearer.
Second, the sound activator for the Maw of Angthuac still has the test sound instead of something real which is rather irritating.
There was also a spot in the vaults were it was easy to go one way but incredibly difficult to come back.
Also, I noticed that some of the lighting was very strange, but this appears to be because the ST mod strangely replaces the dark_256 light with something much larger and greenish. That should probably be fixed in general.
Anything else that seems off to people would be nice to fix, too, if anyone has played it, or wants to go and check out and offer some advice, that would be quite helpful.
First, I wanted to include more in the entrance area that would make the nature of the test of disorder puzzle clearer.
Second, the sound activator for the Maw of Angthuac still has the test sound instead of something real which is rather irritating.
There was also a spot in the vaults were it was easy to go one way but incredibly difficult to come back.
Also, I noticed that some of the lighting was very strange, but this appears to be because the ST mod strangely replaces the dark_256 light with something much larger and greenish. That should probably be fixed in general.
Anything else that seems off to people would be nice to fix, too, if anyone has played it, or wants to go and check out and offer some advice, that would be quite helpful.