05-29-2007, 02:13 AM
Ok, so i've been trying on the modelling hat, trying to do some dwemer stuff for dumac. But for some reason, anything i do with cylinders, and slicing/extruding them creates these weird invisible edges, that can be selected, and have a strange effect on extrusions.
See, after i sliced the edges of my cylinder, look what appears in screenshot 1.
Once i de-select, the section is deceptively normal, in #2.
But then, because i know where to click, *gasp* they're still there in #3
and finally, when i try to extrude, #4, and they manifest as weird lines, which later cause all sorts of strange problems.
So what's with those? Why do they appear, and is there a use for them, or a way to work around them.
See, after i sliced the edges of my cylinder, look what appears in screenshot 1.
Once i de-select, the section is deceptively normal, in #2.
But then, because i know where to click, *gasp* they're still there in #3
and finally, when i try to extrude, #4, and they manifest as weird lines, which later cause all sorts of strange problems.
So what's with those? Why do they appear, and is there a use for them, or a way to work around them.