06-01-2007, 11:11 PM
Regarding the modding of Vvardenfell's exterior settlement, town and potentially dungeon exterior claims-
I was thinking about this, and was recently discussing it with KuKulzA. My thoughts were, that as of now, all exterior city and town claims are to be held back from modding, until we have sufficient work done on the exterior world itself. Also, only a modder that knows his or her way around the construction set sufficiently, and can show that they have knowledge and excellent building skills may claim a major town/city exterior and have some evidence to show their skill. The reason I thought of this, is because for this mod to be somewhat effective in its purpose, we need people who can really express themselves in the CS to create the immersion and feeling of being in Vvardenfell again. No offense to any modders, and I think their work (including work of my own like Maar Gan) should be held from merging until sufficient landmass work is done.
I should think this would only apply to the major towns and cities, like Vivec, Ald'ruhn, Balmora, Caldera, Gnisis, Suran, Sadrith Mora, Ebonheart, Pelagiad etc. The rest I think could be okay, like Hla Oad, Khuul, Ald Velothi, Maar Gan and Gnaar Mok, but we shall see how it goes if my ideas should take effect. Interiors can go on for claiming as normal, they won't necessarily count. At the moment, I'm not sure what to think about other exteriors like dungeons and landmarks.
So basically what I'm saying is: until sufficient world building is done, we should leave out pretty much all exterior town and possibly dungeon building. That modding will be done only by modders who know what they're doing, and the towns in particular to be left out to very experienced modders. Remember, this isn't aimed at anyone, the progress we have so far is great, I just want this mod done easily and without problems. Although seeing the towns on the heighmap is great, it's not quite right without a populated landmass to go with it, which is why we should stress to modellers that exterior statics will be just as important as tilesets and armour/item making.
As far as claims go, I think we should state in the thread that there will be no claiming of exteriors when building towns. Only the interiors may be claimed unless the exterior town does not count as a major town.
I'd appreciate it if people could let me know what they think.
I was thinking about this, and was recently discussing it with KuKulzA. My thoughts were, that as of now, all exterior city and town claims are to be held back from modding, until we have sufficient work done on the exterior world itself. Also, only a modder that knows his or her way around the construction set sufficiently, and can show that they have knowledge and excellent building skills may claim a major town/city exterior and have some evidence to show their skill. The reason I thought of this, is because for this mod to be somewhat effective in its purpose, we need people who can really express themselves in the CS to create the immersion and feeling of being in Vvardenfell again. No offense to any modders, and I think their work (including work of my own like Maar Gan) should be held from merging until sufficient landmass work is done.
I should think this would only apply to the major towns and cities, like Vivec, Ald'ruhn, Balmora, Caldera, Gnisis, Suran, Sadrith Mora, Ebonheart, Pelagiad etc. The rest I think could be okay, like Hla Oad, Khuul, Ald Velothi, Maar Gan and Gnaar Mok, but we shall see how it goes if my ideas should take effect. Interiors can go on for claiming as normal, they won't necessarily count. At the moment, I'm not sure what to think about other exteriors like dungeons and landmarks.
So basically what I'm saying is: until sufficient world building is done, we should leave out pretty much all exterior town and possibly dungeon building. That modding will be done only by modders who know what they're doing, and the towns in particular to be left out to very experienced modders. Remember, this isn't aimed at anyone, the progress we have so far is great, I just want this mod done easily and without problems. Although seeing the towns on the heighmap is great, it's not quite right without a populated landmass to go with it, which is why we should stress to modellers that exterior statics will be just as important as tilesets and armour/item making.
As far as claims go, I think we should state in the thread that there will be no claiming of exteriors when building towns. Only the interiors may be claimed unless the exterior town does not count as a major town.
I'd appreciate it if people could let me know what they think.