Silgrad Tower from the Ashes

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Very good, very good.

A new alpha release is just around the corner.
Will cleanup a few things first then will attempt a merge. fingers crossed all goes well.
Very nice Smile The floor just need to be a little less flat and it looks even better Big Grin
from a balcony :bananarock: - roof-hoppin possibilities

agree about the ground bein a bit flat though ...
looks good, but totaly flat. the streets should be lower then the land around the houses. the land also needs to be vertex shaded around anything that casts a shadow (houses, trees, etc.) and where textures meet up (to make them blend better and remove some of the angularness of the road)
the flatness of the land and vertex shading will be dealt with accordingly, as i'm still building.
http://i207.photobucket.com/albums/bb249...case10.jpg
Is it possible to jump on the wooden cage, on the roof? If so, that is awesome and I would suggest you do that alot, since I think it would give pretty awesome fights.
yes it is possible to jump on top of the cage/kennel.
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