Silgrad Tower from the Ashes

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As some of you know, i've started with a Argonian village.
Now to the point.
The services tab in the NPC window should change if the NPC trains, sells, what he sells etc..
But for me it's locked(grayish color).
Need help! X(
Fast! X(

~1337
Now, now ... calm down, son. Big Grin

Alright, two questions:

1) Did you make sure that you selected the Service class of the NPC? If you chose for example Alchemist instead of Alchemist Service there won't be any services

2) Did you uncheck Auto Calculate Stats? If you didn't, you won't be able to add other services and the CS uses the default ones for this class.

Hope that helped.

Greetings

Quentin
Yeah i noticed the "Auto calculate stats" checkbox.
Got it working now Big Grin .
Was pretty weird that all the guards had the train service.


black[/hr]

Some screenshots of the Agronak Village mod that i shall expand a little bit every day.
Here is some early screenshots:
(In-game screenshots will be added soon)
The argonians strike back!
The Argonians built a village up on some really big rocks, this time, in the west gash region! If you want to access the village just talk to the Caravaner behind the lighthouse in seyda neen.
There is pretty much bugs and glitches i presume, that i haven't seen yet.
So if you find a bug, just post the problem here.
Download: Here!
Argonian Lore: [Link]

Beta Test Apply.
I need beta tester! The testers need the following:
  • Tribunal & Bloodmoon, to play the mod.
  • A medium level character, to check the NPCs' strength.
  • Have the ability to spot glitches/problems fast, this one was pretty self-explaining.
So if anyone is up for it, just mail/pm/IM or something else to contact me!

~1337
*sigh* too bad I have GOTY on XboX, or I'd play your mod... but congratulations! :goodjob:
Thanks! :goodjob:
There's something strange with the download link
Must fix that.

Edit':
Link's fixed!
jsut checked out the village and i have to say it is deffinetly a jewel in the works. From the looks of the mixed armor sets on the npcs I got the impression that these argorians got fed up with a life of a slave and escaped not sure if that is what you have in mind for a storyline. looking forward to seeing this mod unfold.
maybe it can be an Argonian refugee / guerilla camp! yay!

haha.... love it...
Quote:Originally posted by Danath_in
jsut checked out the village and i have to say it is deffinetly a jewel in the works. From the looks of the mixed armor sets on the npcs I got the impression that these argorians got fed up with a life of a slave and escaped not sure if that is what you have in mind for a storyline. looking forward to seeing this mod unfold.

True! That's the thing i had in mind.
They are slaves that escaped and their ancestors learnt them amany things.
Or something like that. Just a draft.

KuKulzA: :goodjob:
Double post. Need attention.
I need beta tester! The testers need the following:
  • Tribunal & Bloodmoon, to play the mod.
  • A medium level character, to check the NPCs' strength.
  • Have the ability to spot glitches/problems fast, this one was pretty self-explaining.
So if anyone is up for it, just mail/pm/IM or something else to contact me!
Pages: 1 2