Silgrad Tower from the Ashes

Full Version: Scc0324 [Finished]
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[Image: S0324.jpg]

[blockquote]
District: Riverside.
Cell name: SilgradCity03234.
Claim Difficulty: Easy.
NPC's: 1-2.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Finished by AnImpatientFan.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0324. Use the Silgrad_Tower.esm v2.98 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.

Add a few windows to the interior and to the exterior building as well (matching with the interior).


Background.

The house of a poor family.



Use the existing cell (SilgradCity0324) and don't delete the exterior building.
Can I claim this one plz. Thx.

Can i make it the house of a poor dunmer girl whose family his died.
Sounds good, have fun! Smile
Changed the status to open. :check:
I'll claim this one thanks. Smile

(I think I'll end my rampage here Tongue)
Making some last minute changes...
Blush Oops...

I have had this done for quite a while now, just forgot to upload the .esp.


Will do so as soon as I can.
Here we are.
Thanks! Smile
Please add a claim code to the NPC and AI pack.


This is the house of a poor NPC.
Replace the redware objects these are middle class.

Add a few rugs/tapestries and more clutter.


TIA. Smile
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