I tested and your fix works. I dropped a whole bunch of candles in a test cell and no crashes occured. :goodjob: I'll add the fix to the upcoming bsa patch.
Thanks Razorwing.
I guess glowmaps can be RGB in-game, but not in the CS.
hrug: I haven't seen what they look like in-game with the new glowmaps, but they should be okay. I'll take a peek during my next playtest. At least we know that was the problem.