Silgrad Tower from the Ashes

Full Version: Scc0342
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[Image: S0342.jpg]

[blockquote]
District: Riverside.
Cell name: SilgradCity0342.
Claim Difficulty: Easy.
NPC's: 3 or more.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Open.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0342. Use the Silgrad_Tower.esm v2.993 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.

Add a few windows to the interior and to the exterior building as well (matching with the interior).


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.



Background.

This guard tower will be made as a single piece by Razorwing (his concept as well). The tower checks the traffic in the Riverside district coming from/going to the Upper Chambers district.

The city guards also live here and have to wear Steel armor (placeholder).


Use the existing cell (SilgradCity0342) and don't delete the exterior building.