11-07-2005, 03:04 AM
hmm.... cyronaut is now bestiary leader, I hand him the reigns of responsibility
okie dokie, my thread is closed, he shall post his bestiary soon
but I leave this for reference, incase people want to see what happened in the past :bananarock:
CLOSED
[/hr]
Hopefully with the new AI, beasts can act more naturally than they did before in TES3 Morrowind. I hope they will or we will make them eat, sleep, hunt, mate, etc. Perhaps even make young forms of the creatures... Vvardenfell wildlife will get more interesting... and it might even be fun to sneak into a den to watch the animals.... till they smell you and either run away or attack.. this will also allow us to go at length to really structure and create an ecosystem
this is the list:
Aerial Creatures
Netch
-Bull
-Betty
Cliff Racer
-(normal)
-ancient
-lesser cliffracer (mushroom forest breed)
-cliff-diver (coastal breed)
Large Insectoids/Arachnids/etc.
Shalk
-Herd
-Forest
-Ashlands
-Farm Shalk
Giant Beetle
-Tame Beetle
-Feral Beetle
Strider
-Silt Strider
-Tamed Strider
-Wild
Kwama
-Forager
-Warrior
-Worker
-Queen
-Scrib
Scorpids
-Vinegaroon
-Ashland Scorpion
--tipedes
-Millipede
-Deadly Centipede
Spiders
-Mushroom spider
Grazeland Reptiles
Guar
-Striped
-War
-Herd
-White
Alit
-Grazelands
-Ashlands
Kagouti
-Forest
-Grazelands
Altsassan
Snakes
-Ash adder
Lizards
-Mushroom Skink
-Grazeland Skink
Salamanders
-River Newt
-Samsi Salamander
Aquatic and Amphibious
Crab
-Mud, King mud, Titan Mud
-Mole
'cephalopods'
-Telvanni cephalopod
-Sadrith Slug
-Rock Snail
Nix (can swim)
-hound
-rogue
Slaughterfish
-small
-(normal)
Shark
-Giant
-Small
Leeches
-Black Leech
-Sea Leech
Invader Species
Rat
-River (can swim)
-Feral
Pig
-Feral
-Bristleback Boar
Durzog
-Wild
-War
Trolls
-(normal)
-Rare Northern
Ogres
-(Normal)
-Warrior
Undisputably Sentient*
Sload
-Whelp
-Juvenile
Dreugh
-(normal)
-man o'war
-Warlord
-shaman
-Kharkavian
Goblins
-Slave
-Footsoldier
-Warrior
-Captain
*there may be NPCs of these races, I am also hoping to, after the TES4 Vvardenfell mod, make some betmeri mods to allow the playing of dreugh, and maybe goblins, and maybe others...
-----------------------------------------------------------------------------------------------
okay, I know most of these aren't actually 'animals', but I'd like to put them up anyhow, since there isn't really another good categorization than beastiary.
Undead
Ethereal
-Ancestral Ghost
-Dwemer Spectre
-Dwemer Guardian
Tomb guards
-Lesser Bone Walker
-Greater Bonewalker
-Bonelord
-Ashen Mummy
Skeletal
-Lich
-Skeleton
-Skeleton Wizard
-Skeleton Archer
-Skeleton Warrior
-Bone-guard
Daedra
Aligned
Ogrim, Ogrim Titan
Daedroth
Dremora, Dremora Lord
Clannfear, Ancient Clannfear
Hunger, Famine
Scamp, Big Scamp
Golden Saint
Dark Seducer
Spider Daedra
Winged Twighlight
Unaligned
Fire/Strom/Frost Atronach
questions, comments, and stuff to add, just post it
okie dokie, my thread is closed, he shall post his bestiary soon
but I leave this for reference, incase people want to see what happened in the past :bananarock:
CLOSED
[/hr]
Hopefully with the new AI, beasts can act more naturally than they did before in TES3 Morrowind. I hope they will or we will make them eat, sleep, hunt, mate, etc. Perhaps even make young forms of the creatures... Vvardenfell wildlife will get more interesting... and it might even be fun to sneak into a den to watch the animals.... till they smell you and either run away or attack.. this will also allow us to go at length to really structure and create an ecosystem
this is the list:
Aerial Creatures
Netch
-Bull
-Betty
Cliff Racer
-(normal)
-ancient
-lesser cliffracer (mushroom forest breed)
-cliff-diver (coastal breed)
Large Insectoids/Arachnids/etc.
Shalk
-Herd
-Forest
-Ashlands
-Farm Shalk
Giant Beetle
-Tame Beetle
-Feral Beetle
Strider
-Silt Strider
-Tamed Strider
-Wild
Kwama
-Forager
-Warrior
-Worker
-Queen
-Scrib
Scorpids
-Vinegaroon
-Ashland Scorpion
--tipedes
-Millipede
-Deadly Centipede
Spiders
-Mushroom spider
Grazeland Reptiles
Guar
-Striped
-War
-Herd
-White
Alit
-Grazelands
-Ashlands
Kagouti
-Forest
-Grazelands
Altsassan
Snakes
-Ash adder
Lizards
-Mushroom Skink
-Grazeland Skink
Salamanders
-River Newt
-Samsi Salamander
Aquatic and Amphibious
Crab
-Mud, King mud, Titan Mud
-Mole
'cephalopods'
-Telvanni cephalopod
-Sadrith Slug
-Rock Snail
Nix (can swim)
-hound
-rogue
Slaughterfish
-small
-(normal)
Shark
-Giant
-Small
Leeches
-Black Leech
-Sea Leech
Invader Species
Rat
-River (can swim)
-Feral
Pig
-Feral
-Bristleback Boar
Durzog
-Wild
-War
Trolls
-(normal)
-Rare Northern
Ogres
-(Normal)
-Warrior
Undisputably Sentient*
Sload
-Whelp
-Juvenile
Dreugh
-(normal)
-man o'war
-Warlord
-shaman
-Kharkavian
Goblins
-Slave
-Footsoldier
-Warrior
-Captain
*there may be NPCs of these races, I am also hoping to, after the TES4 Vvardenfell mod, make some betmeri mods to allow the playing of dreugh, and maybe goblins, and maybe others...
-----------------------------------------------------------------------------------------------
okay, I know most of these aren't actually 'animals', but I'd like to put them up anyhow, since there isn't really another good categorization than beastiary.
Undead
Ethereal
-Ancestral Ghost
-Dwemer Spectre
-Dwemer Guardian
Tomb guards
-Lesser Bone Walker
-Greater Bonewalker
-Bonelord
-Ashen Mummy
Skeletal
-Lich
-Skeleton
-Skeleton Wizard
-Skeleton Archer
-Skeleton Warrior
-Bone-guard
Daedra
Aligned
Ogrim, Ogrim Titan
Daedroth
Dremora, Dremora Lord
Clannfear, Ancient Clannfear
Hunger, Famine
Scamp, Big Scamp
Golden Saint
Dark Seducer
Spider Daedra
Winged Twighlight
Unaligned
Fire/Strom/Frost Atronach
questions, comments, and stuff to add, just post it