Silgrad Tower from the Ashes

Full Version: No Teleport Scripts ????
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Thanks IS. Smile I'll have a look at this and try it out probably sometime on the weekend.
No problem

Makes sure you copy the script from the previous thread, and then use the esp when playing the game.
I haven't been able to try it this weekend, but it is on my to-do list. I need to get this done. :dunce:
Its ok, just let me know if anything needs fixing.
I'd use something like this
Code:
begin sltw_no_teleport_sc

; change proper cell name below
if ( GetPCCell "my cell name" )
    return
endif

MessageBox "You cannot escape..."

; change proper teleport back coordinates and cell name below
player->PositionCell 0 0 0 0 "my cell name"

end
[edit]fixed wrong interior check code
It would work. but he wanted teleportation disabled as soon as the player enters the cell. That script still allows the player to try and leave.
If the player tries to leave thats fine

but your saying this script will still allow the player to leave ?

begin sltw_no_teleport_sc

; change proper cell name below
if ( GetPCCell "my cell name" )
return
endif

MessageBox "You cannot escape..."

; change proper teleport back coordinates and cell name below
player->PositionCell 0 0 0 0 "my cell name"

end



Enjoy
Bob
I said they could try and leave, but I think its best to just stop them before they try. Anyway Still nice to have someone else that help with scripting around here Big Grin
Quote:Originally posted by InsanitySorrow
I said they could try and leave, but I think its best to just stop them before they try. Anyway Still nice to have someone else that help with scripting around here Big Grin

Sorry

Word play "try to leave" but unsucsessfully of course

I agree it would be best if their was a message which simply said " your attempt to leave has failed" something like that

Yes a scripter would be nice to have full time


Enjoy
Bob
Yeah, we should tell TID about it, see which he prefers.

You know I am here to help ya Bob Wink
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