05-03-2008, 12:58 AM
I made a couple items in gmax, they dont work in CS, and when i put them in nifskope it says:
"array "Constraints" much too large. 1701470799 bytes requested"
"failed to load block number 3 (bhkRigidBodyT) previous block was bhkNiTriStripsShape"
"failed to load nif from 'D:/gmax/meshes/Knife.nif'"
PLEASE help, i can't figure out what to do....
and i used ur tutorial, but it is very ambiguous as to how to actually do it:
stuff like: "adjust the export options" (to what?)
and i also don't know the ins and outs of collision meshes (i know im supposed to tick the box, but its mainly the settings.)
I would REALLY like some help, as i find that modelling in gmax is AMAZINGLY easier then blender
"array "Constraints" much too large. 1701470799 bytes requested"
"failed to load block number 3 (bhkRigidBodyT) previous block was bhkNiTriStripsShape"
"failed to load nif from 'D:/gmax/meshes/Knife.nif'"
PLEASE help, i can't figure out what to do....
and i used ur tutorial, but it is very ambiguous as to how to actually do it:
stuff like: "adjust the export options" (to what?)
and i also don't know the ins and outs of collision meshes (i know im supposed to tick the box, but its mainly the settings.)
I would REALLY like some help, as i find that modelling in gmax is AMAZINGLY easier then blender