Silgrad Tower from the Ashes

Full Version: landscape texturing
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Why is it that when you try placing a certain texture on a surface that it will change to something entirely different at a certain point? See the image below, I was testing the StSeDumacDirt and it suddenly started to place the grassy texture. The line between the texture change is distinct.



EDIT: I suppose I should have placed this in General Modding.
Check this post and go the technical info section (checking textures, blocky textures).

The texture with the largest percentage can't be deleted, it can only be replaced, the others can be deleted.

Your problem is related to the fact that there are too many textures in that particular cell.

Try to delete a number of textures (with a smaller percentage).
Thanks Sandor Smile.