06-10-2008, 01:18 AM
Is there any way to export simple keyframe animations from 3DS max, that doesn't require a ton of tweaking?
I animated a pipe to rotate 90 degrees, and it works fine in Max, i just can't get it into Nifskope. The tutorials i could find elsewhere were, ironically, too complex, focusing on bones and such. So any way to do it simply? Or is my best bet making the animation within Nifskope.
I animated a pipe to rotate 90 degrees, and it works fine in Max, i just can't get it into Nifskope. The tutorials i could find elsewhere were, ironically, too complex, focusing on bones and such. So any way to do it simply? Or is my best bet making the animation within Nifskope.