08-02-2009, 09:34 AM
Pages: 1 2
08-02-2009, 09:44 PM
Excellent work!
08-03-2009, 08:27 PM
Here is the unfinshed esp fo review. All interiors are done, but: The inn and Rakkan's Shop have ugly placeholder wooden wall dividers, in my opinion. If somebody could make a nice one on the same lines. Much appreciated.
Also, the Krin base still needs, some Krin and some more furnishing.
Global problems:
AI is far from perfect. Stupid pathgrids, aging game engine, etc. I'll be working on fixing it this week.
Krin Base
Krin eating dinner
If you find any other probs, PM, or post in this thread
Thanks
sceluk
LONG LIVE ELSWEYR!
EdIT: Forgot to attach file. I'm really sleepy *YAWN*
Also, the Krin base still needs, some Krin and some more furnishing.
Global problems:
AI is far from perfect. Stupid pathgrids, aging game engine, etc. I'll be working on fixing it this week.
Krin Base
Krin eating dinner
If you find any other probs, PM, or post in this thread
Thanks
sceluk
LONG LIVE ELSWEYR!
EdIT: Forgot to attach file. I'm really sleepy *YAWN*
08-03-2009, 08:31 PM
I love your work sceluk,can't wait to see more and more progress.
Keep up the good work buddy! :goodjob:
Long live Elsweyr!
`Senten
Keep up the good work buddy! :goodjob:
Long live Elsweyr!
`Senten
08-04-2009, 06:46 AM
Another thing, put the meshes in the Meshes\Elsweyr\Architecture\Orcrest folder
sceluk
sceluk
11-05-2009, 07:06 PM
this makes me wonder what happened to my work. . .
i could have sworn i did king's walk ages before this. . .
i still have the 7z file on my desktop. . .o_O and there are the icons i did for the objects missing them
oh i see, it's in [url=http://www.silgrad.com/wbb2/thread.php?threadid=10775]this[url] thread. . .wonder where the original went
so we now have two king's walks. . .
i could have sworn i did king's walk ages before this. . .
i still have the 7z file on my desktop. . .o_O and there are the icons i did for the objects missing them
oh i see, it's in [url=http://www.silgrad.com/wbb2/thread.php?threadid=10775]this[url] thread. . .wonder where the original went
so we now have two king's walks. . .
11-05-2009, 07:14 PM
ok, no idea how they overlapped, perhaps we can use the interiors of one for another village. maybe chasemoor, how does that sound?
11-05-2009, 07:34 PM
whatever works with me, but if we're splitting it, i should probably separate the icons from the village
my construction set isn't working right now though -.-, so i'm was going to model some stuff, but now the nifscripts on blender aren't working out. . .sigh
edit: so glad i'm learning python, i was able to find out what was wrong with the nifscripts
my construction set isn't working right now though -.-, so i'm was going to model some stuff, but now the nifscripts on blender aren't working out. . .sigh
edit: so glad i'm learning python, i was able to find out what was wrong with the nifscripts
03-05-2010, 12:14 AM
Most of the links are broken. Archiving.
Pages: 1 2