01-09-2006, 10:55 AM
Hope this is the corect location for this. Maybe it should be moved to the Vvardenfell branch, but there were no Dres on the island...
Been thinking about House Dres - as in: 'what is their nature?' 'Not met any of them on Vvardenfell in TES 3, so why?'
Possible answer is that they do not approve of the Tribunal, and for this reason refuse to visit the island, or that they are fundamentally peace-loving, maybe they are terrified by the blight? If it is the blight they might now start to visit Vvardenfell.
What is their 'Speciality?' we already have the warrior guardians of tradition, and the intellectual own house only wizards, and the commerce/slaver pseudo-imperial assassins. The only members of the 4th House appear to be 'Patricians' with a powerful Tribunal-related religious direction. The Wasteland Tribes were left out of the House-Formation process and tried to adhere to the traditional teachings of Veloth, but became more aggressive in response to outside pressures.
To portray a truly credible House Dres they have to have some kind of key reason to hold together in the face of their competitive bretheren. Could they be:
small-farmers, who are anti-slavery because that is the way that the bigger families out-compete, and it would tie them to their corner of the land;
fishermen travel too far and would be met everywhere;
artizans, but then what specialities? potterie, weapons, armour, drawings, paintings, architecture, furniture...
Any further ideas?
I think this is important because it will help to add coherence and direction to the drawings and other concept work if they can be given some kind of character now, as well as for quest-creation later.
Been thinking about House Dres - as in: 'what is their nature?' 'Not met any of them on Vvardenfell in TES 3, so why?'
Possible answer is that they do not approve of the Tribunal, and for this reason refuse to visit the island, or that they are fundamentally peace-loving, maybe they are terrified by the blight? If it is the blight they might now start to visit Vvardenfell.
What is their 'Speciality?' we already have the warrior guardians of tradition, and the intellectual own house only wizards, and the commerce/slaver pseudo-imperial assassins. The only members of the 4th House appear to be 'Patricians' with a powerful Tribunal-related religious direction. The Wasteland Tribes were left out of the House-Formation process and tried to adhere to the traditional teachings of Veloth, but became more aggressive in response to outside pressures.
To portray a truly credible House Dres they have to have some kind of key reason to hold together in the face of their competitive bretheren. Could they be:
small-farmers, who are anti-slavery because that is the way that the bigger families out-compete, and it would tie them to their corner of the land;
fishermen travel too far and would be met everywhere;
artizans, but then what specialities? potterie, weapons, armour, drawings, paintings, architecture, furniture...
Any further ideas?
I think this is important because it will help to add coherence and direction to the drawings and other concept work if they can be given some kind of character now, as well as for quest-creation later.