02-07-2009, 02:07 PM
I'd like to request a texture we can use for the banner outside the Guild of Craftsmen location in Soluthis. The guild entrance looks like this:
Right now I just added a general "Welcome" banner, which isn't a great solution to start with and to add to that, we can't use that banner texture in our release because it's essentially from TES3.
The texture should be 256 pixels wide and 512 pixels high. It should look like cloth or preferrably leather, and it should be set up so it can have an alpha channel - in other words, part of the texture will be invisible just like the placeholder in the screenshot above. You can use the old texture as a template if you like, as long as there's nothing original left from it in the finished texture.
The banner should have a picture on it, like an icon that gives the player a visual clue what the location is about, but it doesn't need to have any text. The icon should have something to do with crafting, like - to take a few ideas off the top of my head - a saw, or why not a spindle. I don't think it should be a hammer because that could confuse players into thinking it's an armoury.
Right now I just added a general "Welcome" banner, which isn't a great solution to start with and to add to that, we can't use that banner texture in our release because it's essentially from TES3.
The texture should be 256 pixels wide and 512 pixels high. It should look like cloth or preferrably leather, and it should be set up so it can have an alpha channel - in other words, part of the texture will be invisible just like the placeholder in the screenshot above. You can use the old texture as a template if you like, as long as there's nothing original left from it in the finished texture.
The banner should have a picture on it, like an icon that gives the player a visual clue what the location is about, but it doesn't need to have any text. The icon should have something to do with crafting, like - to take a few ideas off the top of my head - a saw, or why not a spindle. I don't think it should be a hammer because that could confuse players into thinking it's an armoury.