Silgrad Tower from the Ashes

Full Version: Path Grid for interior cells
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Hi all,
Just a quick question on Path Grid generation, can someone tell me if there is an automated way of generating grids for interiors cells?
I know Path grid generation works only for external.
Cheers!
The problem here I believe is that exterior cells have a bounded range of (X,Y) coordinates, while the (X, Y) range for an interior cell is infinite. Unfortunately this distinction was never made in the CS with the result that PG generation continues for an interior cell until things blow up. Tongue Also the landscape defines the Z coord in a way that is not done for an interior cell.

I've though occasionally about putting a feature into TES4Gecko that would place a set of fully-connected (to the nearest neighbors) rectangle of PG points given the (X, Y) bounds and the Z coordinate. Such a set would need extensive editing after generation though.

Steve
Tx, I thought I was missing something, I'll go manual then,
Btw, great job with TES4Gecko, can't mod without it!
Just remember, like in the old commercial:
"I didn't make TES4Gecko, I just made it better." Big Grin

Thanks,
Steve