Silgrad Tower from the Ashes

Full Version: Normal Maps
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
The Elsweyr Paintings and the Ruby Dagger texture do not illuminate in light properly. I assume there's probably others.

Just making a note.

Edit: Same with the Persian rug.

Maybe we could compile a list here?

List:
Elsweyr Paintings
Persian Rug
Orcrest Banners
Add the Orcrest Banners to that list mate
wrong illumination means the normal map is at fault, not the alpha map (which would not be present unless the model is transparent). check that the textures have normal maps, and make sure that the normal maps are saved at DTX1 (the dagger, if you want it shinny, should have a medium gray alpha channel and be saved at DTX5)
Thanks Lady N
np, hope that works for ya. if not it could be an issue with the model's material properties (or lack thereof), which is slightly trickier.
Outdated info.