Started working on the Int Tileset for Orcrest.Think I finally got my head wrapped around the snapping thing lol.Heres a corner piece and a wall piece.
http://i201.photobucket.com/albums/aa110...nShot4.jpg
Textures ok? If not I'm open for some suggestions on the textures.
Not sure what that black square is in the pic,It wasn't in the game.
those look good shewter, it makes sense to have a rendered finish on the interior walls, the skirting boards are a nice touch. good work! :goodjob:
these would work in well with a lower class set. for an upperclass set the joists could be decoratively carved, an and aegean sort of pattern.
they look great so far buddy!
:bananarock:
awesome will have a look after work.
not quite at 64, but everything snaps beautifully at 16. i haven't had a chance to test in game, but from looking in the CS, the stairwell is way too wide. it takes up a heck of a lot of floor space on the second floor. We also need a doorway which matches the exterior doorway, the squarish one.
The render that it has been textured with make it perfect for adding semi transparent wall patterns that can sit like a skin over the wall. like inpromptu maps, instructions, decorative designs and blood stains. The render even works as an upperclass interior set, as the overlain paintings can spruce it up a lot.
Ok, cool, I'll work on those.