Silgrad Tower from the Ashes

Full Version: NJRI0315 "Stormhold: Bodean Altragel's House" (Completed)
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Official 'Black Marsh' Interior Claim: Stormhold Bodean Altragel's House



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Bodean Altragel's House
AVAILABILITY: Completed by Deeza


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[Image: StormholdSouth04.jpg]
[Image: Bodean-Lower12.jpg]

(Please excuse the unattractive CS screenshots.)


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Description & Details


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Stormhold is Black Marsh's Jungle City lying in the Northern reaches of the Naga-Cradle Jungle. It is an entrypoint to the mountains and a common location for the more enterprising traveller. Much of it is built upon the existing Barsaebic ruins which are still very much in evidence, both in the ramshackle architectural design and through the complex Undercity network.

It was the scene of the most spiritual successes in terms of trying to 'tame' Argonian culture and belief as it was at one time under the influence of missionaries of the Nine Divines. This is the second strongest influence that is at work in city, giving rise to the Cathedral whose brazier serves as a beacon to those lost in the Jungle.

It is a source of considerable trade and yet has a history of foul diseases. Consequently, places such as the 'Hospice of Mara' have been set up to deal with this. However, it is not without influence and holds considerable sway in the diplomacy between Argonia and the foreign embassies, the most controversial of which remains to this day: the Morrowind Embassy, a base for the once-despised Dunmer who were at one time a blight on Stormhold's horizon. Being a border city, it is also rich in trade, culture and commerce.

This interior claim contains the home of Bodean Altragel. Bodean is a well-known philanthropist who scorns the methods of other do-gooders in town like the Hospice of Mara and the Constantinian Order, whom he regards as twisted and corrupt. He feels that the Hospice cause as many problems as they solve and that the Constantinians are too wrapped up in their own mythologies to care about the real people of Stormhold.

Bodean runs a shelter for the homeless and will provide some (very poor) nourishment for a low price. Likewise, he will offer accommodation but don't be surprised if you end up with flesh-eating bedbugs if you sleep in one of the beds because Bodean refuses no one, and in Stormhold that means disease!

He means well but Bodean is really just more of the 'rabble' that the Dunmer despise. They accuse him of encouraging fighters to take part in the barefist death matches at the Hole-in-the-Wall just so that he can bring in extra punters to his operation. In truth, he just can't resist a good brawl and loves Stormhold's filth and fury.


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At-a-glance Details


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Interior Name:2BMIGStormholdLeyawiinLower12
Region: Naga-Cradle Jungle
Settlement: Stormhold
Architecture: Leyawiin Lower
Exterior cell coordinates: (-4,22)
Claim Size & Difficulty: Easy.
Inhabitants: Bodean Altragel has not been created yet.
Mission Connections: None as yet but may be involved in Sotho Tren storylines.
NPCs: 1. The NPC must have (full) dialogue and AI. Don't forget the pathgrid for them. The NPC is already named but you may change the name if necessary, so please discuss this and other details in the claims discussion thread ('General Info' below).
General Info: Please keep up to date on associated topics in the: Claims Discussion Forums .


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How to mod your interior

NB: Please note that some Stormhold interiors contain copies of vanilla interiors for those wishing to 'mass-mod' (see the thread in the interiors section for details). This is not a highly recommended strategy to modding but, in practical terms and if needing to create Imperial-style interiors (as some in Stormhold are), it can prove to be very useful and time-efficient. If not using this strategy, please delete either some or all of the existing clutter and then begin.

Interior modding carries with it the same responsibilities as it does on our father project, Silgrad Tower. This means that there will need to be NPCs, Containers, Lighting etc. For a really nice checklist that is very, very thorough, try this one from Zurke: A handy checklist to create an interior for ST . Zurke is the most experienced and prolific interior modder I know of so it's all good advice.


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Cluttering your Interior

Please try to use the BM objects as much as possible. And try to consider the story behind the owner of the building (which you may adapt unless stated) and add clutter as appropriate to them and the particular locations. This might include foodstuffs, flora, cutlery, paintings, tribal items, custom furniture, bedding and maybe a desk if this interior involves using the NPC as a trader.

Please remember to light the area. Argonian or Imperial lighting can be used. If you have any further suggestions, requests for models and so on then please consult this thread: Furnitures & Clutters . Just ask if you have any special ideas for extra models.

Have fun! :goodjob:
You can mark this as mine as well.
Already done, it seems.
Name changed and NPC added. This one is done.
Completed.
Archived. :check: