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Full Version: NJRI0322 "Stormhold: Rottmere Museum: 2nd Floor" (Completed)
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Official 'Black Marsh' Interior Claim: Stormhold Rottmere Museum



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Please take note of this post: NJRI0322 "Stormhold: Rottmere Museum: 2nd Floor"

Stormhold Rottmere Museum
AVAILABILITY: Completed by Deeza


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[Image: StormholdSouth04.jpg]
[Image: Museum-UC04.jpg]

(Please excuse the unattractive CS screenshots.)


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Description & Details


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Stormhold is Black Marsh's Jungle City lying in the Northern reaches of the Naga-Cradle Jungle. It is an entrypoint to the mountains and a common location for the more enterprising traveller. Much of it is built upon the existing Barsaebic ruins which are still very much in evidence, both in the ramshackle architectural design and through the complex Undercity network.

It was the scene of the most spiritual successes in terms of trying to 'tame' Argonian culture and belief as it was at one time under the influence of missionaries of the Nine Divines. This is the second strongest influence that is at work in city, giving rise to the Cathedral whose brazier serves as a beacon to those lost in the Jungle.

It is a source of considerable trade and yet has a history of foul diseases. Consequently, places such as the 'Hospice of Mara' have been set up to deal with this. However, it is not without influence and holds considerable sway in the diplomacy between Argonia and the foreign embassies, the most controversial of which remains to this day: the Morrowind Embassy, a base for the once-despised Dunmer who were at one time a blight on Stormhold's horizon. Being a border city, it is also rich in trade, culture and commerce.

This interior claim contains the Rottmere Museum of Argonian Culture, a haven for the Argonian cultural collector. The museum is named after the renowned explorer Iulius Rottmere, whose knowledge of the Black Marshes is unparalleled amongst non-Argonians and whose influence is still very much present today, not least in the form of his family who retain the old Rottmere Mansion elsewhere in Stormhold.

The Museum contains a number of the many stuffed and mounted creatures that you are likely to see in Sorkvid's Terrible Terrarium, only they are not for sale. You will also come across some of the skeletal remains of the denizens of the swamps. According to the anthropologists of the region, these species are in a state of constant flux. As such, they may no longer exist, having been replaced by some new species. The items themselves are protected either by display cases or ringed with rope fences and there is said to be a miniature village set up in one of the rooms. Some magic item replicas are said to adorn some rooms, albeit without the magical capabilities. Other items have been donated from far away lands, as evidence of the ongoing creativity of the Argonian people as they adapted to new environments as either colonists or as slaves. It is said that some of the exhibits still remain inside the Rottmere Mansion.


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At-a-glance Details


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Interior Name:2BMIGStormholdUCHouse04
Region: Naga-Cradle Jungle
Settlement: Stormhold
Architecture: Leyawiin Upper
Exterior cell coordinates: (-2,22)
Claim Size & Difficulty: Medium.
Inhabitants: Neesha Gish (the curator) has not been not created yet.
Mission Connections: None as yet but WILL be appearing in major storylines.
NPCs: 1. The NPC must have (full) dialogue and AI. Don't forget the pathgrid for them. The NPC is already named but you may change the name if necessary, so please discuss this and other details in the claims discussion thread ('General Info' below).
General Info: Please keep up to date on associated topics in the: Claims Discussion Forums .


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How to mod your interior

NB: Please note that some Stormhold interiors contain copies of vanilla interiors for those wishing to 'mass-mod' (see the thread in the interiors section for details). This is not a highly recommended strategy to modding but, in practical terms and if needing to create Imperial-style interiors (as some in Stormhold are), it can prove to be very useful and time-efficient. If not using this strategy, please delete either some or all of the existing clutter and then begin.

Interior modding carries with it the same responsibilities as it does on our father project, Silgrad Tower. This means that there will need to be NPCs, Containers, Lighting etc. For a really nice checklist that is very, very thorough, try this one from Zurke: A handy checklist to create an interior for ST . Zurke is the most experienced and prolific interior modder I know of so it's all good advice.


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Cluttering your Interior

Please try to use the BM objects as much as possible. And try to consider the story behind the owner of the building (which you may adapt unless stated) and add clutter as appropriate to them and the particular locations. This might include foodstuffs, flora, cutlery, paintings, tribal items, custom furniture, bedding and maybe a desk if this interior involves using the NPC as a trader.

Please remember to light the area. Argonian or Imperial lighting can be used. If you have any further suggestions, requests for models and so on then please consult this thread: Furnitures & Clutters . Just ask if you have any special ideas for extra models.

Have fun! :goodjob:
Just a quick note - I'd intended to use these here: http://www.tesnexus.com/downloads/file.php?id=29931 . Let me know in advance if you wish to claim this and use some of these.
I would like to use one of the Ayleid-looking artefacts in that pack for the Tomb Keys mentioned in this quest - [Misc Stormhold Quest] Three Keys Which do you think would be good to use?
Definitely, Deeza! I'll be looking at this resource more closely when I make the next archive update.
I'm claiming this (or at least the parts of it that we can do now). I'll leave some rooms locked, so that when we have more Argonian artefacts we can put them in.
I'll include that on my 'to do' list and I can probably get those items entered into the next archive. Please let me know if there's anything you particularly need from that collection of Phitt's artifacts. Claim granted, of course. :check:
Ground floor is now complete, except for the upper part above the stairwell which is left empty for Ibsen to put in his display about the history of the Constantinian Order.

The top floor is currently blocked off (sign needs a retex, currently it's a Wanted poster), and will be filled when we have more Argonian artefacts available for display.
Thanks. On hold till the next update then? In the meantime, what would you like on the poster?
Just something simple like "NOTICE" with a few lines of text underneath would be fine.

Although now you mention it, it would be really cool to have some "adverts" for the Museum posted up around Stormhold, and maybe in classier parts of Gideon and Soulrest too.

Edit:

And yes, I'll finish the upper level after we have more stuff available. My idea was that after completing the "Three Keys" quest in Stormhold, the Museum gets a bunch of new stuff, which would be housed in a special display.
Perhaps you could rename the claim to Rottmere Museum: second Floor, to remind us all it needs doing, or perhaps make a new thread for that and archive this one?
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