02-28-2010, 08:22 PM
Location: Gideon
Reward: Possible Rise in Rank
The quest giver (Quest Giver Ideas?), tells you that some Cyrodilic marauder scum has set up base near the border (in a camp directly west of Gideon onto the border). Clearing them out is the aim of the game.
Once you arrive there you realise the assault on the camp isn't a one man game. The marauder gang appears to be larger than thought (Note: The gang is made up of seven marauder warriors, two leaders, three mages and four archers). The journal indicated you should watch yourself and make your way to the leaders tent (easy done steathily).
Once in the tent look in the chest to find a letter which states:
We have set up base in the Black Marsh, we arrived from Rockmillk in about 2 days, and we have set up a considerable base, hopefully Sotho Tren won't notice us.
Take the letter back to the quest giver who will tell you to return to the camp, but with four Sotho Tren assasins and crash the party. Once you arrive back at the camp finish off the marauders and kill the leaders and your done. Return to the quest giver to recieve your reward/s.
Note: The surviving Sotho Tren assasins will stay in the camp. I was thinking as a realism sort of thing, more Sotho Tren generics will start showing up in the camp further on into the game. If you talk to the quest giver again he will say something like stealing the base and keeping it for themselves or something like that.
What do you think of my first long-ish quest?
Reward: Possible Rise in Rank
The quest giver (Quest Giver Ideas?), tells you that some Cyrodilic marauder scum has set up base near the border (in a camp directly west of Gideon onto the border). Clearing them out is the aim of the game.
Once you arrive there you realise the assault on the camp isn't a one man game. The marauder gang appears to be larger than thought (Note: The gang is made up of seven marauder warriors, two leaders, three mages and four archers). The journal indicated you should watch yourself and make your way to the leaders tent (easy done steathily).
Once in the tent look in the chest to find a letter which states:
We have set up base in the Black Marsh, we arrived from Rockmillk in about 2 days, and we have set up a considerable base, hopefully Sotho Tren won't notice us.
Take the letter back to the quest giver who will tell you to return to the camp, but with four Sotho Tren assasins and crash the party. Once you arrive back at the camp finish off the marauders and kill the leaders and your done. Return to the quest giver to recieve your reward/s.
Note: The surviving Sotho Tren assasins will stay in the camp. I was thinking as a realism sort of thing, more Sotho Tren generics will start showing up in the camp further on into the game. If you talk to the quest giver again he will say something like stealing the base and keeping it for themselves or something like that.
What do you think of my first long-ish quest?