03-01-2010, 02:48 PM
[blockquote]
District: Riverside.
Cell name: SilgradCity0370.
Shack Type: 7.
Claim Difficulty: Easy.
NPC's: 1.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]
Status: Finished by Zurke.
The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.
I'll set the rotation for the Northmarker and connect the interior to the exterior.
For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.
Background.
The house of the Riverside gardener.
You could add a few red ware objects (middle class).