03-02-2010, 09:01 PM
Location: Gideon Fighters Guild
Reward: Place in the BM Fighters Guild
You have noticed posters stating the BM Fighters Guild needs help (Posters like the Gray Fox posters. When you arrive at the Gideon guild the leader says he'll only let you join the branch if you an errand for him.
The errand is to run off to a mine swamped with Conjurers and clear it out. When you get there you eventually get into a room in the mine that has some people imprisoned in a cage. Two Argonians and One Imperial. They claim they were from the Fighters Guild but got captured down here. When you talk to them you can choose the following options:
-Follow me into combat Brothers! (This will cause them to follow and help you through the mines)
-Get back to Gideon, you need rest! (This will cause them to go back to the Gideon Guild)
(The guild members armour and weapons are levelled, and so are they, the two argonians are Lvl PC+5 and the imperial is Lvl PC+3)
Once you have finished of the Conjurers return to the Guild and you will be rewarded with full access to all the guild functions apart from the Guildmaster features.
Note: The three guild members you saved will stay at the guild for the rest of the game, but they will often venture out of the guild to go around the town.
Reward: Place in the BM Fighters Guild
You have noticed posters stating the BM Fighters Guild needs help (Posters like the Gray Fox posters. When you arrive at the Gideon guild the leader says he'll only let you join the branch if you an errand for him.
The errand is to run off to a mine swamped with Conjurers and clear it out. When you get there you eventually get into a room in the mine that has some people imprisoned in a cage. Two Argonians and One Imperial. They claim they were from the Fighters Guild but got captured down here. When you talk to them you can choose the following options:
-Follow me into combat Brothers! (This will cause them to follow and help you through the mines)
-Get back to Gideon, you need rest! (This will cause them to go back to the Gideon Guild)
(The guild members armour and weapons are levelled, and so are they, the two argonians are Lvl PC+5 and the imperial is Lvl PC+3)
Once you have finished of the Conjurers return to the Guild and you will be rewarded with full access to all the guild functions apart from the Guildmaster features.
Note: The three guild members you saved will stay at the guild for the rest of the game, but they will often venture out of the guild to go around the town.