12-28-2011, 10:16 AM
*Skyrim's voice files use a .fuz format. I believe there are ways to convert to .fuz from MP3 and WAV.
*Skyrim's ambience and effects all use WAV format just as in Oblivion. This is good for us as many basic media programs can play or edit these (VLC, Windows Media Player etc.)due to their simple structure. We can also directly use the effects from our OB mod.
*Skyrim's music uses the .xwm format which is a complex Microsoft gimmick version of the xWMA.
* There are 3 sound .BSA's:
1 for music and ambience
2 for voices.
*Skyrim's ambience and effects all use WAV format just as in Oblivion. This is good for us as many basic media programs can play or edit these (VLC, Windows Media Player etc.)due to their simple structure. We can also directly use the effects from our OB mod.
*Skyrim's music uses the .xwm format which is a complex Microsoft gimmick version of the xWMA.
* There are 3 sound .BSA's:
1 for music and ambience
2 for voices.