Silgrad Tower from the Ashes

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These stories comes from Baldur's Gate: Tales of the sword coast. Are there copy right issues? If lore is consistent is it against copy right? Do we have similar stories already?

Have a great day
Charles

History of the Drow, The Descent

We know very little of the Ilythiiri, or "Elves of the South," before this crucial event. Even then they were known as "Dark Elves," for the hue of their skins. They dwelt in the jungles and hot forests of the South. A proud, warlike, culturally advanced (some sages of other elven peoples say "decadent") folk, the Ilythiiri attacked all neighbors, including other elven tribes. Their cruel raids and depredations, ordered by warlike nobility and the clergy of their two cruel deities, Ghaunadaur and Lolth, forced elves, humans, dwarves, and others to ally against them.

Defeated in a series of titanic magical battles, the dark elves fled into underground warrens they had earlier discovered. This event, known as "the Descent," marked the end of the drow as a surface-dwelling race.

History of the Drow, The Dark Wars

The warlike drow nature did not change when they escaped their surface foes during The Descent. In fact, they immediately launched a series of wars to establish territories in the Underdark. They began by stealing and seizing dwarven magical items, and using them against the dwarves - establishing an enmity that is still strong today.

The drow then fought among themselves, noble against noble, priest against priestess, for rule of their new realm. This all-out war ended amid great magical explosions that brought down the roof of the largest dwarven cavern they had seized, great Bhaerynden. The ceiling collapsed entirely, burying many drow and the shattered dwarven cities. The cavern, now open to the sky, became known as The Great Rift. The surviving drow nobles gathered what people, slaves, and equipment they could seize, and fled into the Underdark in search of places to dwell. "The Scattering" brought about the many rival, self-interested cities where most drow live today.
Well the first problem is that it isn't TES lore.
Quote:Originally posted by The Old Ye Bard
Well the first problem is that it isn't TES lore.

But is this lore consistent? Where the ideas come from may not really be an issue.

My only point would be, is the early history of the 'dark elves' consistent with these stories or are these stories contradictory with TES?

If they are consistent, then the stories must already be available. Or if the stories are contradictory to TES we would not want to use them for obvious reasons.


If they are neither, then if possible(copy right), would it be completely out of the question to use them?

Personally I find the stories wonderful and full of quest possibilities.

Have a great day
Charles
Quote:Originally posted by Zurke
Quote:Originally posted by The Old Ye Bard
Well the first problem is that it isn't TES lore.

But is this lore consistent? Where the ideas come from may not really be an issue.

My only point would be, is the early history of the 'dark elves' consistent with these stories or are these stories contradictory with TES?

If they are consistent, then the stories must already be available. Or if the stories are contradictory to TES we would not want to use them for obvious reasons.


If they are neither, then if possible(copy right), would it be completely out of the question to use them?

Personally I find the stories wonderful and full of quest possibilities.

Have a great day
Charles

Completely contradictory, TES has it's own, very rich lore, regarding the Dunmer/Dark Elves.
Ok thanks The Old Ye Bard Smile

Well that sovles that.
The Dunmer were originally the Aldmeri (Ancestors of All Elf Races and Inhabitants of Tamriel) but gave up the ways of the Summurset Ilse and fled to Morrowind (Dwemereth at the Time)
There in Morrowind, the Aldmeri Dissidents became known as the Velothi.
Eventually the civilisation broke down around the time the Nords became the first Mer (Men) on Tamriel.
At war with the First Empire (Of Nords) and themselves at the same time the Velothi eventually became extremely scattered, as the Nords conquered Morrowind the ease.

After decades of occupation, the Nords had a civil war and allowed the Velothi and Dwemer to form an alliance and push the Nords out.

The Velothi finally could not hold the alliance together with the Dwemer, and a war broke out with ened in The Battle of Red Mountain. Led by King Nerevar, who united all Velothi, the Velothi army marched up the Mountain and used The Heart of Lorkhan (Heart of The First God to Put Forward The Idea of Existence) to destroy the Dwemer race as a whole.
Another account of the battle suggests that the Dwemer had possesion of the Heart, but it backfired, again destroying the Dwemer Race.

Nerevar, then discussed with the Tribunal (High Council of Velothi/Dunmer) whever or not the Heart should be destroyed. The Tribunal then decided to destory the heart, but instead were corrupted by its immense majesty and power, so the Tribunal poisoned Nerevar.

As a punishment, the God of Azura punished the Velothi, transforming them into the Dunmer with Dark Skin and Fiery red Eyes.
This is how the Velothi became known as the Dark Elves.

However, the Tribunal used the power of the heart to become the Immortal Gods of the Dunmer, and became a monolithic entity possesing all of Morrowind. Claiming superiority over the Daedra that the Velothi had traditionally worshipped, the persicution of all Daedra worshippers begun.

For their treachery, Azura proclaimed that one day Nerevar would be reincairnated and end the reign of the Tribunal Temple

In the Early 3rd Era.
When Emperor Tiber Septim launched the conquest of all Tamriel, Western Morrowind was invaded and pilliaged by the Empire.
Before the conquest reached Mournhold, centeral Morrowind, the Tribunal forged an agreement with Emperor Tiber Septim, so that the Dunmer were formally citizens of the Empire, but could maintain self rule and traditional praactices such as slavery.
However, the Tribunal Temple had actually bribed the emperor with the giant Dwemer stone golem of Numidium, which the Empire eventually used to conquer the rest of Tamriel.

While the events of the 3rd Era where unfolding, the persicution of the Daedra worshippers continued, especially those who followed Azura and believed the Nevarine Prophecy. (That Nerevar would be Reincarnated)

MORROWIND SPOILERS AHEAD:

Eventually during the events of Morrowind, the player discovers that he is infact Nerevar, and the player brings about the eventually downfall of the Tribunal Temple.
The first of the Tribunal gods to fall from grace was Dagoth Ur, killed by the player.
Almalexia, the 2nd to fall, was killed by the player in the Morrowind expansion of Tribunal.
Only Lord Vivec, of Vivec city survived the downfall, alive, but mortal.


...God, I just summarised the history of Morrowind in one post.
That's pretty well explained. :pop: There's no way I could explain something as fluently as that without sounding stupid.

Surely there must be something lore related round here that you can do if you know it that well. =)
Hmm...

Im honestly not very good at adding to lore, just recounting it. :lol:

edit: nvm
That is a great explanation, AIF - you should definitely look at some of the literature jobs around all the projects. :goodjob:

So is Silgrad (including the beyond Cyrodiil projects) Lore-based, or just non-contradictory? I suspect TOYB would say Lore-based - and I suspect most here would agree, but is there an official policy? And how does one draw the line?
The way I like to see ST, is a Lore Based project, but with creative freedom as far as adding new content is concerned.
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