Silgrad Tower from the Ashes

Full Version: Silgrad Signs needed
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
FYI

For the new roadsigns contact TID, he made the existing signs.


You'll find these in the activator folder.

ST>>Imperial>>Decoration>>Exterior>>Roadsigns

The Tiber Septim and MW ones haven't been merged yet (seamless transition).



For the banners, you'll find these in the activator folder as well.
ST>>Dunmer>>Decoration>>Exterior>>.


The FGa sign should be an activator as well (I'll change it).

The idea is when activating the road sign a text or sound will be seen/heard (not implemented).
Thanks for the reply Sandor Smile

Have a great day
Charles
I'm just trying to understand what is being discussed - are there no suitable existing signs, or are we making new ones?
Quote:Originally posted by TheImperialDragon
I'm just trying to understand what is being discussed - are there no suitable existing signs, or are we making new ones?

hehe Smile

I can see why it would be confusing. I was unaware that we had signs whithin the CS. I was then searching directories and found the ones I listed. I thought they had not been properly listed in the CS.

Can I use them as they are for roads and shops?

Have a great day
Charles
Pages: 1 2