Silgrad Tower from the Ashes

Full Version: Scc0305
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[Image: Rm0305L10.jpg]

[blockquote]
District: Riverside district, Silgrad Tower.
Cell name: SilgradCity0305.
Claim Difficulty: Easy.
NPC's: 1 (see title).
Race: Dunmer, Hlaalu.
Class: Poor-Middle.
General info: Check -=this link=-.[/blockquote]

Status: Open.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0305. Use the Silgrad_Tower.esm v2.41 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the navmeshes.
Full AI: Eat, sleep, one drink and/or read package, a standard template works fine.

I'll set the rotation for the Northmarker and connect the interior to the exterior.



For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

In this house lives a mage who is specialized in basic health care.

Poor-middle: Poor-middle, you may use a few rich objects.