- Koniption - 03-01-2010
Wow! That wall looks REALLY nice. I love the texture that the normal map gives to it.
I agree with Deeza on needing totem poles. I know Ibsen has been wanting totems for a long while now. It's just that nobody has gotten around to making them yet.
Koniption
- Deeza - 03-01-2010
I noticed that you already had a totem pole in your album, shadowgame. Would you perhaps be able to break that up into modules, or would it be easier to make a set from scratch?
- sHAdowgAme - 03-01-2010
Im gonna just go ahead and make a set from scratch. Just so it matches the motifs of the mod. But modular totem poles is a good idea. I didn't think of that. I'll do it.
- Deeza - 03-01-2010
Great! I guess you'll be including frogs, snakes and other reptiles in the totem sections...
- Ibsen's Ghost - 03-01-2010
All looks sweet and juicy and what we've come to expect from SG... :goodjob:
I checked out your blog just now. Lovely stuff!
- sHAdowgAme - 03-02-2010
Here is a piece for the totem pole. Its an Argonian head.
- Deeza - 03-02-2010
That is awesome!
- Koniption - 03-02-2010
Quote:Originally posted by Deeza
That is awesome!
...with extra awesome-sauce!!
Koniption
- morcroft - 03-02-2010
That is gorgeous!
How many polys will that be in-game? I take it most of the detailing will come from the normal map (most of the Varga tutorial went over my head but I'm trying to learn!)
- sHAdowgAme - 03-02-2010
Each piece will be about 200-400 tris.
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