- Ibsen's Ghost - 05-05-2011
Fantastic! It's great to be getting this stuff. I'm getting excited about experimenting with Helstrom.... :yes:
- Koniption - 05-06-2011
@ ShadowGame - I've got your totems collisioned, and working ingame. I've sent them to Ibsen.
Take care,
Koniption
- sHAdowgAme - 05-06-2011
Great! I am going to tackle a tall argonian-inspired totem pole next. Ill probably get started on it sometime this weekend.
- Ibsen's Ghost - 05-06-2011
Great news, SG! Thanks! I'll go check out the downloads now.
- sHAdowgAme - 05-08-2011
Here is the Second Totem Pole (so far)
- Deeza - 05-08-2011
I'm liking the look of that... Out of interest, what is the figure at the top???
- Koniption - 05-08-2011
I'm digg'in the second totem, too.
Just a suggestion, though:
All the faces of the lizard figures look flat. Can you make one or more of the figures in this totem, have more pronounced protruding snouts, like the Argonian lizard race in Oblivion has (?):
http://img822.imageshack.us/g/argonianfacefrontview01.jpg/
Koniption
- sHAdowgAme - 05-09-2011
I brought out the top guy's snout a little. He is supposed to be characterization of a adolescent argonian.
- sHAdowgAme - 05-09-2011
Here is the Model and Textures for the second tall totem.
http://www.austinhart.com/BM/RepTotem.zip
Here is a preview with the stats. (Texture map stats: 256 diffuse, 512 normal)
Let me know what you guys need next, model wise. Otherwise, good night you filthy lizards! :hug:
- Deeza - 05-09-2011
Brilliant! Those are some of the best models I've seen in a long time, and they'll be a really important addition to the villages.
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