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Valderon The Lord High Councilor Registration Date: November 2002 Location: Germany Posts: 1978

Story Suggestion #2 |

Here is my suggestion for the second great quest, originally posted by pompadour_slim in the old forum:

> quote:

> I want to submit my idea for a class problem in Silgrad. I think the people of the slums should work in the sewers, and that they should be quite ill-treated and have everyone look down on them. (I mean, i fyou worked all day in the sewers you'd smell bad too.) Maybe that is why they live outside the city. Anyway, I have already been granted an interior in which to put an underground union newspaper, as well as the home of a Noble who is the sewer overseer (he never goes in person, of course). This class issue could be much more far-reaching than this, however.

This quest should only be allowed to do if the player is the Nerevarine, so he can follow his task to free the people from suppression. The player has to earn the trust of the slum - people by doing various things against the racism and he has to overthrow the council of elders, wich is ruled by a very powerful dark mage to set things in order.
We could involve slave transports from Morrowind wich must be attacked and secret slave markets wich must be found and destroyed.
And of course there is political mistrust, ill-will, bribe, corruption and envy the player can use against the acting NPCs.

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02.01.2003, 20:27 |

pompadour_slim Keeper of Guars Registration Date: November 2002 Location: Posts: 348

I like this idea, because making it a Nerevarine-only quest means that the results can be more far-reaching and big than they could otherwise, because technically, becoming the Nerevarine happens toward the end of the overall game,, and overthrowing the council of Silgrad Tower elders would be something you would only want to allow toward the end of the game, yes?
Still, I'm not sure how you plan to adequately reflect in the city the fact that its governing body has been overthrown.. it would be unimmersive if the quest was completed but everyday life just went on as normal.

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02.01.2003, 21:27 |

Sheikizza Daedric Princess Registration Date: November 2002 Location: Oblivion Posts: 318

Valderon, cross this over in some ways with the war story...see my post there for details...to add depth and mood. The idea of the nevarine leading the oppressed to freedom and then leading them to the defense of Silgrad Tower would work well, I feel.

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03.01.2003, 15:32 |

Quentin Fortune The Fourth Horseman Registration Date: November 2002 Location: Silgrad Tower, Upper Chambers 2 Posts: 2670

Hmmm, a few thoughts to this quest.
What I like very much about it is the Nerevarine-condition, anything else about it is already said before.
Also the possibility of political schemes and intrigues, bribery and social traps sounds very appealing, but I think these parts of the quest should be laid out very carefully. I think it would be best, if the PC gets entangled in the political structure like a fly in a spider's web.
Like pompadour_slim, I'm not so sure, if the government of ST should really be overthrown (we have such a nice and friendly mayor, I couldn't stand it to see his downfall), or if it would be sufficient to have some members of the council replaced by women and men of integrity. As a far as I remember pompadour_slim's lay-out of this quest, ill-treatment of the poorer people isn't a general attitude in the city.
And I'm definitely against a mage as head of the council - this is Hlaalu territory! Not Telvanni! And I'm quite positive that an extremely influential man like Thatis Nidioth would pull the strings very quickly and very hard to get rid of any mage who only even thinks of attempting to reach a position of power (oh gods, he carries me away again) in a town that is dominated my mercantile beliefs.
Anything else (especially the part about destroying slave markets ) is a very good start for this quest and it should lead to remarkable changings of the social structure of Silgrad. That's all for now.
Greetings
Quentin Fortune

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07.01.2003, 17:34 |

pompadour_slim Keeper of Guars Registration Date: November 2002 Location: Posts: 348

breathing some life here, i hope |

70 years (and several months) ago, Quentin said, "I'm not so sure, if the government of ST should really be overthrown (we have such a nice and friendly mayor, I couldn't stand it to see his downfall), or if it would be sufficient to have some members of the council replaced by women and men of integrity."
This may be premature of me, since I'm not totally familiar with how the governmental structure of Silgrad has developed since I was away, but what if one of the slaves to be freed (in Valderon's idea of underground slave markets) was someone who was very progressive and honest, uncorruptible, and so had to be framed into such a fantastic debt (perhaps debt toward another politician) that he or she was forced into slavery, or perhaps the equivalent of indentured servitude. Rather than throw this famous (and popular) figure into the slammer after he or she was somehow tricked and set up to owe an unsavory rival an enormous amount of money, this person "disappeared" (or maybe it was part of a public smear campaign and therefore in the open) into the service of the rival to whom they owed the money. (Is this too ridiculous/complicated? stop me if i'm getting too crazy) Then, this person could eventually be freed by the Nerevarine, and at the same time exonerated of any wrong-doing in the affair, as the Nerevarine would also find information proving the bad deeds of the rival, and naturally since before the scandal this person was very popular and therefore had a lot of power with the people, this person could easily take the rival's place in government, for the better of the city.
tell me what you think but be gentle, i'm lost, remember?

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12.06.2003, 05:15 |

Valderon The Lord High Councilor Registration Date: November 2002 Location: Germany Posts: 1978

As for the council of elders:
I set myself on top of that council (how arrogant ), my PC is in the game yet. You can find Councilor Valderon in his office in the council of elders. The quest could turn out that the PC must help Valderon to reveal the corruption within his council...
As for the rest of the council we had all other councilors discussed, but they´re not made yet. But my quest of the murdered baker is dealing with the council, so if we find a solution soon, I´ll make them with my quest and then they´ll be finished.
[ Here is the complete Council of Elders Discussion thread ] [050510 Outdated]

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12.06.2003, 09:30 |

pompadour_slim Keeper of Guars Registration Date: November 2002 Location: Posts: 348

Thanks for the thread link.... I am planning on devoting the next three years of my life to downloading the newest version of Silgrad. :O I'm about a third of the way there. Once that's done I'll go run around in it.
Perhaps at a later time we/I can find a small, unused space on which to place my own unimportant former PC. :D
Edit:
Okay, now that we've got a decent idea of who the councilors will be, I'd like to pick one who will get the chop at the end of this quest. :D Since everybody has put a lot of thought and effort into the suggestions of who goes on the council and why, I would really like to have everyone's input about who would be a good candidate to get overthrown in favor of our wrongly-deposed hero/heroine. Obviously the fair and infinitely wise Valderon is out of the question ;). I think we can also say with certainty that the Duke is out as well. :)
At this point you might be saying to yourself, "But Slim, in order for the rescued ex-slave to be able to take the place of whomever is brought down in this investigation, he/she has to be part of the same faction, since our Council system is basically faction-based!" Aha! This is very true, of course. However, it fits in perfectly since the original reason for having the person who will henceforth be described as the Ex-Slave to be politically and socially executed was because of a huge scandal brought on by a political rival.. this means we can pick from any faction leaders who might reasonably be expected to have been involved in such a misdeed. The most obvious candidate would be the Hlaalu councilor since he seems very volatile, and since the Hlaalu are prone to these sorts of dastardly deeds. However, the main problem with this is that it's hard to believe that any Hlaalu politician would be at all noble or respectable, as the Ex-Slave is.
I think the Telvanni could work if we go with the idea that the Councilor's Mouth is carrying on according to her own agenda, while her master hides himself away doing experiments and such... she could easily have used telvanni tricks and political prowess to devastate her opponent and take over, without her master taking much notice. This also opens up the possibility that the Master himself could make a great and mysterious appearance (or send a letter), thus lending weight to the quest (since he was a complete recluse and a hermit, whom no one ever saw.. until something big and important happened), and reprimand/fire/execute the upstart whose great misdeeds were proven by the Nerevarine.
The Redoran could also work, considering the competitive and warlike nature of the Redorans, but also leaving room for one of them to be extremely honorable and a good leader.
Let me know what you all think. The more I think about this quest the more complicated it seems and so I'm going at it in a systematic way, getting the most far-reaching important things hammered out before I get to writing my ideas for the details.

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12.06.2003, 10:19 |

Holmes Storyteller Registration Date: May 2003 Location: Western USA Posts: 118

My thought would be to go with Telvanni because of how their society works. I don't know if you remember this, but when you join Hlaalu or Redoran, they say "If you are caught stealing or harming another member of this house you will be kicked out" or something like that. When you join Telvanni, they say "We trust all members of House Telvanni to use their own judgement. If you steal from another Telvanni, but still live, then clearly you deserve whatever you stole. Murdering your opponents by magic or treachery is the traditional way of settling disputes. If you win, then clearly your argument has more merit. You may be expelled as in any other Great House, but most Telvanni will not care or even know about it. Does this appeal to you?"
This would mean that a Telvanni is most likely to falsly depose an honorable person to gain power. I like this idea of having a political scandal type thing. One thing though: I was talking with Quentin (I think) about how if the guilds are the same factions as in Vvardenfell, most players will have to make a new character for the game or they can't do any quests (they are the head of all the guilds) This means that the character will have to play through the entire game again to be able to do this quest (if it is Nereverine-only). Is this the intent? It just seems to me that for the second main quest you might not want the PCs to have to wait that long. Just something to think about.

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19.06.2003, 22:24 |

pompadour_slim Keeper of Guars Registration Date: November 2002 Location: Posts: 348

Hmm.. that's a good point. Honestly, it wasn't originally my intention (or idea) that the PC would have to be the nerevarine to complete this quest, and I wonder what exactly is the reason for that? It's interesting, I think, to have Nerevarine-only quests, but I'm not sure why it's necessary for this one.
Second, I'm not certain being technically the head of the Telvannia guild (or whichever one) would make it impossible to have this chain of events happen. Particularly with Telvanni I think it would not be a problem because unlike the other great houses, the Telvanni don't seem to have that much blind respect or fear for their elders, since they are all free to operate pretty much independantly. Perhaps I'm missing something, but I can't see exactly why being the head of all the great houses makes it impossible to do this part.

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20.06.2003, 01:53 |

Holmes Storyteller Registration Date: May 2003 Location: Western USA Posts: 118

Sorry for not being clearer. What I was saying was that most people will be making a new character for Morrowind to play Silgrad with. Otherwise thay couldn't do any guild quests. If they start a new character, they aare not the Nereverine and thus couldn't do this quest. If a character DIDN'T make a new PC, he could do this quest, but he couldn't do any Silgrad guild quests. Thus s/he wouldn't see some of the best quests in Silgrad!

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Holmes Proudly Presents: THE WEEKLY MICROSOFT JOKE!!!
"I'd say the probability of Windows containing a backdoor is about
the same as a spreadsheet containing a flight simulator." -- Phil Hunt
(There is a simple flight simulator hidden in MS Excel '97.)

20.06.2003, 02:22 |

pompadour_slim Keeper of Guars Registration Date: November 2002 Location: Posts: 348

Well, I agree with you, however I think that there are a lot of quests in Silgrad that aren't guild-related... also, I think there is value in setting up some quests in and around Silgrad which would be considered "high-level" (I remember the first time I played through and how excited i got with Tribunal because it was the first challenge my character had seen in 20 levels :)).
The thing to do here I think is to ask whoever suggested that this be a Nerevarine-only quest (Valderon, I think) why they decided that, and what the pros and cons would be to changing it... Valdy?

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20.06.2003, 06:17 |

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