Here is a list of changes made to your mod as well as missing
resources and where they need to go.

Script Changes:
sltw_za_AIreset_sc - Changed "LZDD1" to "Zergonalishia, Ruined Shrine"
sltw_NR_sound_lwaterfall - Changed brackets to parentheses.

Objects and resources by plugin:
*  - Resource not found at all; must be built-in.
** - Resource file name found with different extension.

BB:
      Resources:
        Textures\bb\bb_handf_no.dds
        Textures\bb\bb_skinf_no.dds


Loincloths:
  Clothing:
    der_c_bldgcom => sltw_lz_der_c_bldgcom
      Resources:
        Meshes\Loincloth\bldgcom_GND.NIF
        Icons\Loincloths\bldagcom_ico.tga
        Textures\bldgcom.dds
    der_c_tblsqexp => sltw_lz_der_c_tblsqexp
      Resources:
        Meshes\Loincloth\top\tblsqexp_GND.NIF
        Icons\Loincloths\tblsqexp.tga
        Textures\blsqexp.dds
        Textures\clip.dds
  Body Part:
    der_b_bldgcom => sltw_lz_der_b_bldgcom
      Resources:
        Meshes\Loincloth\bldgcom.NIF
        Textures\bldgcom.dds
    der_b_tblsqexp => sltw_lz_der_b_tblsqexp
      Resources:
        Meshes\Loincloth\top\tblsqexp.NIF
        Textures\blsqcom.dds
        Textures\clip.dds

Carnithus Armamentarium Add-On I:
  Clothing:
    _ar_crn_dark_neck_garb => sltw_lz_ar_crn_dark_neck_garb
      Resources:
        Meshes\CRN\C_Neck_Garb_Dark_gnd.nif
        Icons\CRN\Dark_neck_garb.dds
        Textures\CRN_neck_garb.dds
  Armor:
    _ar_crn_raven_armor_pauldron_l => lz_ar_crn_ravn_armor_pauldron_l
      Resources:
        Meshes\CRN\A_raven_paul.nif
        Icons\CRN\raven_paul.dds
        Textures\CRN_raven_pauldron.dds
    _ar_crn_fire_armor_gauntlet_l => lz_ar_crn_fire_armor_gauntlet_l
      Resources:
        Meshes\CRN\A_phoenix_bracer.nif
        Icons\CRN\fire_gaunt.dds
        Textures\CRN_phoenix_bracer.dds
    _ar_crn_fire_armor_gauntlet_r => lz_ar_crn_fire_armor_gauntlet_r
      Resources:
        Meshes\CRN\A_phoenix_bracer.nif
        Icons\CRN\fire_gaunt.dds
        Textures\CRN_phoenix_bracer.dds
  Body Part:
    _ar_crn_dark_vamp_neck_mask => lz_ar_crn_dark_vamp_neck_mask
      Resources:
        Meshes\CRN\C_dark_neck_garb.nif
        Textures\CRN_neck_garb.dds
    _ar_crn_raven_ua => sltw_lz_ar_crn_raven_ua
      Resources:
        Meshes\CRN\A_raven_ua.nif
        Textures\CRN_raven_paul_2.dds
    _ar_crn_raven_pl => sltw_lz_ar_crn_raven_pl
      Resources:
        Meshes\CRN\A_raven_paul.nif
        Textures\CRN_raven_pauldron.dds
    _ar_crn_raven_fa => sltw_lz_ar_crn_raven_fa
      Resources:
        Meshes\CRN\A_raven_fa.nif
        Textures\CRN_Raven_la.dds
    _ar_crn_phoenix_bracer => sltw_lz_ar_crn_phoenix_bracer
      Resources:
        Meshes\CRN\A_phoenix_bracer.nif
        Textures\CRN_phoenix_bracer.dds
    _ar_crn_phoenix_hands => st_lz_ar_crn_phoenix_hands
      Resources:
        Meshes\CRN\A_phoenix_HANDS.nif
        Textures\CRN_phoenix_Hthumb.dds
        Textures\CRN_phoenix_Hpalm.dds
        Textures\CRN_phoenix_W_gauntlet.dds
        Textures\TX_A_Imperial_C_Curaiss.bmp*
        Textures\TX_A_Imperial_C_mail.bmp*
        Textures\TX_A_belt_leather01.bmp*
        Textures\TX_C_Imperial_beltfleece.bmp*
        Textures\TX_C_Imperial_beltbuckle.bmp*
    _ar_crn_phoenix_hands.1st => st_lz_ar_crn_phoenix_hands.1st
      Resources:
        Meshes\CRN\A_phoenix_HANDS.1ST.nif
        Textures\CRN_phoenix_Hthumb.dds
        Textures\CRN_phoenix_Hpalm.dds
        Textures\CRN_phoenix_W_gauntlet.dds

Carnithus Armamentarium:
  Weapon:
    _ar_crn_black_malcus => sltw_lz_ar_crn_black_malcus
      Resources:
        Meshes\CRN\drow_malchus.nif
        Icons\CRN\tx_w_black_malcus.dds
        Textures\CRN_drow_razor_pommel.dds
        Textures\CRN_drow_crusher04.dds
        Textures\CRN_drow_steel_japblade.dds
  Clothing:
    _ar_crn_mortiue_s_neck => sltw_lz_ar_crn_mortiue_s_neck
      Resources:
        Meshes\CRN\A_mortiue_neck_gnd.nif
        Icons\CRN\Tx_mortiue_neck.dds
        Textures\CRN_mort_clothpattern02.dds
  Armor:
    _ar_crn_mortiue_gauntlet_l => lz_ar_crn_mortiue_gauntlet_l
      Resources:
        Meshes\CRN\A_mortiue_gaunt_GND.nif
        Icons\CRN\Tx_mortiue_gauntlet.dds
        Textures\CRN_TX_mort_wrist.dds
    _ar_crn_mortiue_gauntlet_r => lz_ar_crn_mortiue_gauntlet_r
      Resources:
        Meshes\CRN\A_mortiue_gaunt_GND.nif
        Icons\CRN\Tx_mortiue_gauntlet.dds
        Textures\CRN_TX_mort_wrist.dds
    _ar_CRN_daedric_cuirass_01    => st_lz_ar_CRN_daedric_cuirass_01
      Resources:
        Meshes\CRN\A_Daedric_champ_C_GND.nif
        Icons\CRN\Tx_crn_daedric_champ_c.dds
        Textures\CRN_TX_A_daedric_lord_c_1.dds
    _ar_CRN_daedric_greaves       => sltw_lz_ar_CRN_daedric_greaves
      Resources:
        Meshes\CRN\A_daedric_GR_GND_crn.nif
        Icons\CRN\TX_crn_daedric_greaves.dds
        Textures\CRN_TX_A_daedric_codpiece00_gnd.dds
        Textures\CRN_TX_A_daedric_greaves_cloth.dds
        Textures\CRN_TX_A_Daedric_ulaf_2.dds
    _ar_CRN_vampire_boots         => sltw_lz_ar_CRN_vampire_boots
      Resources:
        Meshes\CRN\A_dracul_boot_GND.nif
        Icons\CRN\Tx_dracul_boots.dds
        Textures\CRN_TX_A_dracul_boot_a.dds
        Textures\CRN_TX_A_dracul_UL.dds
    _ar_CRN_vampire_greaves       => sltw_lz_ar_CRN_vampire_greaves
      Resources:
        Meshes\CRN\A_dracul_greaves_GND.nif
        Icons\CRN\Tx_dracul_greaves.dds
        Textures\CRN_TX_A_dracul_groin.dds
        Textures\CRN_TX_A_dracul_UL.dds
    _ar_CRN_warmaster_pauldron_r  => lz_ar_CRN_warmaster_pauldron_r
      Resources:
        Meshes\CRN\A_Death_PAULDRON_CL.nif
        Icons\CRN\Tx_death_pauldron.dds
        Textures\CRN_Tx_A_death_pauldron.dds
    _ar_crn_aracarnian_mask       => sltw_lz_ar_crn_aracarnian_mask
      Resources:
        Meshes\CRN\Sat_face_gnd.nif
        Icons\CRN\tx_aracarnithian_mask.dds
        Textures\CRN_sat_face_gnd.dds
    _ar_crn_bone_armor_gauntlet_r => lz_ar_crn_bone_armor_gauntlet_r
      Resources:
        Meshes\CRN\Bone_GAUNTLET_GND.nif
        Icons\CRN\Bone_gauntlet.dds
        Textures\CRN_bone_Hthumb.dds
        Textures\CRN_bone_Hpalm.dds
        Textures\CRN_bone_W_gauntlet.dds
    _ar_crn_drow_mask             => sltw_lz_ar_crn_drow_mask
      Resources:
        Meshes\CRN\Drow_face_gnd.nif
        Icons\CRN\tx_drow_mask.dds
        Textures\CRN_drow_face_gnd.dds
    _ar_crn_mortiue_cuirass       => sltw_lz_ar_crn_mortiue_cuirass
      Resources:
        Meshes\CRN\A_mortiue_cuirass_gnd.nif
        Icons\CRN\TX_mortiue_cuirass.dds
        Textures\CRN_mort_cuirass.dds
    _ar_crn_mortiue_pauldron_l    => st_lz_ar_crn_mortiue_pauldron_l
      Resources:
        Meshes\CRN\A_mortiue_CL.nif
        Icons\CRN\Tx_mortiue_pauldron.dds
        Textures\CRN_TX_mort_pl_ulaf.dds
        Textures\CRN_TX_mort_chestpiece.dds
        Textures\CRN_TX_mort_pl_helmetmask.dds
        Textures\CRN_TX_mort_horn.dds
        Textures\Tx_keyhole_01.tga*
    _ar_crn_mortiue_pauldron_r    => st_lz_ar_crn_mortiue_pauldron_r
      Resources:
        Meshes\CRN\A_mortiue_CL.nif
        Icons\CRN\Tx_mortiue_pauldron.dds
        Textures\CRN_TX_mort_pl_ulaf.dds
        Textures\CRN_TX_mort_chestpiece.dds
        Textures\CRN_TX_mort_pl_helmetmask.dds
        Textures\CRN_TX_mort_horn.dds
        Textures\Tx_keyhole_01.tga*
    _ar_crn_vamp_blood_ward       => sltw_lz_ar_crn_vamp_blood_ward
      Resources:
        Meshes\CRN\Vamp_ward.nif
        Icons\CRN\tx_vamp_ward.dds
        Textures\CRN_vold_grip.dds
        Textures\CRN_vamp_Tanto_blade.dds
        Textures\CRN_vamp_shape.dds
  Body Part:
    _ar_crn_mortiue_neck => sltw_lz_ar_crn_mortiue_neck
      Resources:
        Meshes\CRN\A_dracul_Neck.nif
        Textures\CRN_TX_A_dracul_neck.dds
    _ar_crn_mortiue_gauntlet_wrist => lz_ar_crn_mortiue_gaunt_wrist
      Resources:
        Meshes\CRN\A_mortiue_Wrist.nif
        Textures\CRN_TX_mort_wrist.dds
    _ar_crn_mortiue_hand => sltw_lz_ar_crn_mortiue_hand
      Resources:
        Meshes\CRN\A_mortiue_Hands.nif
        Textures\CRN_TX_mort_spike.dds
        Textures\CRN_TX_A_Doethie_glovepalm00_R.dds
        Textures\TX_B_N_Argonian_M_F.BMP*
        Textures\TX_B_N_Argonian_M_T.BMP*
        Textures\TX_B_N_Argonian_M_C.BMP*
    _ar_crn_mortiue_hand.1st => sltw_lz_ar_crn_mortiue_hand.1st
      Resources:
        Meshes\CRN\A_mortiue_Hands.nif
        Textures\CRN_TX_mort_spike.dds
        Textures\CRN_TX_A_Doethie_glovepalm00_R.dds
    _ar_crn_vamp_ward             => sltw_lz_ar_crn_vamp_ward
      Resources:
        Meshes\CRN\Vamp_ward.nif
        Textures\CRN_vold_grip.dds
        Textures\CRN_vamp_Tanto_blade.dds
        Textures\CRN_vamp_shape.dds
    _ar_crn_mortiue_pal_cl        => sltw_lz_ar_crn_mortiue_pal_cl
      Resources:
        Meshes\CRN\A_mortiue_CL.nif
        Textures\CRN_TX_mort_pl_ulaf.dds
        Textures\CRN_TX_mort_chestpiece.dds
        Textures\CRN_TX_mort_pl_helmetmask.dds
        Textures\CRN_TX_mort_horn.dds
        Textures\Tx_keyhole_01.tga*
    _ar_crn_mortiue_pal_ua        => sltw_lz_ar_crn_mortiue_pal_ua
      Resources:
        Meshes\CRN\A_mortiue_PAULDRON_UA.nif
        Textures\CRN_TX_mort_upperarm00.dds
        Textures\CRN_TX_mort_leather00.dds
    _ar_crn_vampire_pauldron_fa   => lz_ar_crn_vampire_pauldron_fa
      Resources:
        Meshes\CRN\A_dracul_elbow.nif
        Textures\CRN_TX_A_dracul_fa.dds
    _ar_crn_mortiue_cuirass_c     => st_lz_ar_crn_mortiue_cuirass_c
      Resources:
        Meshes\CRN\A_mortiue_cuirass.nif
        Textures\CRN_mort_cuirass.dds
        Textures\CRN_TX_A_daedric_cloth.dds
        Textures\CRN_TX_mortPads.dds
        Textures\TX_A_AlmIndoril_gauntlet.dds*
        Textures\TX_A_AlmIndoril_pauldron.bmp*
        Textures\Tx_A_AlmIndoril_bootA.bmp*
        Textures\TX_A_AlmIndoril_UL.bmp*
    _ar_crn_drow_head_01_m        => sltw_lz_ar_crn_drow_head_01_m
      Resources:
        Meshes\CRN\Drow_M_Head_01.nif
        Textures\CRN_drow_M_head_01_w_s.dds
    _ar_crn_drow_head_01_f        => sltw_lz_ar_crn_drow_head_01_f
      Resources:
        Meshes\CRN\Drow_f_head_01.nif
        Textures\CRN_drow_f_head_g.dds
    _ar_crn_drow_hair_mlw         => sltw_lz_ar_crn_drow_hair_mlw
      Resources:
        Meshes\CRN\Drow_hair_long_w01.nif
        Textures\CRN_Drow_hair_long_w_01.dds
        Textures\CRN_Drow_ears_01.dds
    _ar_crn_drow_hair_mlw_f       => st_lz_ar_crn_drow_hair_mlw_f
      Resources:
        Meshes\CRN\Drow_hair_long_w_f.nif
        Textures\CRN_drow_hair_l_w_f.dds
        Textures\CRN_drow_ear_f.dds
    _ar_crn_daedric_cuirass_c     => st_lz_ar_crn_daedric_cuirass_c
      Resources:
        Meshes\CRN\A_daedric_lord_2_C.nif
        Textures\CRN_TX_A_daedric_lord_c_1.dds
        Textures\CRN_TX_A_daedric_cloth.dds
        Textures\CRN_TX_A_daedricPads.dds
        Textures\TX_A_AlmIndoril_gauntlet.dds*
        Textures\TX_A_AlmIndoril_pauldron.bmp*
        Textures\Tx_A_AlmIndoril_bootA.bmp*
        Textures\TX_A_AlmIndoril_UL.bmp*
    _ar_crn_daedric_greaves_g     => st_lz_ar_crn_daedric_greaves_g
      Resources:
        Meshes\CRN\A_DAEDRIC_GREAVES_G_crn.nif
        Textures\CRN_TX_A_daedric_codpiece00.dds
    _ar_crn_daedric_greaves_k     => st_lz_ar_crn_daedric_greaves_k
      Resources:
        Meshes\CRN\A_daedric_GREAVES_K_crn.nif
        Textures\CRN_TX_A_daedric_K_greave.dds
        Textures\CRN_TX_A_daedric_pauldron01.dds
        Textures\TX_A_daedric_leather00.bmp*
    _ar_crn_daedric_greaves_ul    => st_lz_ar_crn_daedric_greaves_ul
      Resources:
        Meshes\CRN\A_Daedric_GREAVES_UL.nif
        Textures\CRN_TX_A_daedric_greaves_cloth.dds
        Textures\CRN_TX_A_Daedric_ulab.dds
        Textures\CRN_TX_A_Daedric_ulaf_2.dds
    _ar_crn_vampire_greaves_g     => st_lz_ar_crn_vampire_greaves_g
      Resources:
        Meshes\CRN\A_dracul_groin.nif
        Textures\CRN_TX_A_dracul_groin.dds
    _ar_crn_vampire_greaves_k     => st_lz_ar_crn_vampire_greaves_k
      Resources:
        Meshes\CRN\A_dracul_knee.nif
        Textures\CRN_TX_A_dracul_ll.dds
    _ar_crn_vampire_greaves_ul    => st_lz_ar_crn_vampire_greaves_ul
      Resources:
        Meshes\CRN\A_dracul_UL.nif
        Textures\CRN_TX_A_dracul_UL.dds
    _ar_crn_bone_armor_wrist      => sltw_lz_ar_crn_bone_armor_wrist
      Resources:
        Meshes\CRN\A_dracul_bracer_d.nif
        Textures\CRN_TX_A_dracul_bracer_d.dds
    _ar_crn_bone_armor_hand       => lz_ar_crn_bone_armor_hand
      Resources:
        Meshes\CRN\Bone_HANDS.nif
        Textures\CRN_bone_Hthumb.dds
        Textures\CRN_bone_Hpalm.dds
        Textures\CRN_bone_W_gauntlet.dds
        Textures\TX_A_Imperial_C_Curaiss.bmp*
        Textures\TX_A_Imperial_C_mail.bmp*
        Textures\TX_A_belt_leather01.bmp*
        Textures\TX_C_Imperial_beltfleece.bmp*
        Textures\TX_C_Imperial_beltbuckle.bmp*
    _ar_crn_bone_armor_hand.1st   => lz_ar_crn_bone_armor_hand.1st
      Resources:
        Meshes\CRN\Bone_HANDS.1ST.nif
        Textures\CRN_bone_Hthumb.dds
        Textures\CRN_bone_Hpalm.dds
        Textures\CRN_bone_W_gauntlet.dds
    _ar_crn_aracarnian_hair       => sltw_lz_ar_crn_aracarnian_hair
      Resources:
        Meshes\CRN\Sat_hair_dread_r.nif
        Textures\CRN_sat_dread_r.dds
        Textures\CRN_sat_ear_03_studs.dds
    _ar_crn_aracarnian_head       => st_lz_ar_crn_aracarnian_head
      Resources:
        Meshes\CRN\Sat_head_01.nif
        Textures\CRN_sat_head_01_blr_eye_ring.dds
        Textures\CRN_sat_eyes_cut_red.dds
    _ar_crn_aracarnian_head_f     => st_lz_ar_crn_aracarnian_head_f
      Resources:
        Meshes\CRN\Sat_head_f01.nif
        Textures\CRN_sat_head_f01.dds
    _ar_crn_warmaster_pauldron_cl => lz_ar_crn_warmaster_pauldron_cl
      Resources:
        Meshes\CRN\A_Death_PAULDRON_CL.nif
        Textures\CRN_Tx_A_death_pauldron.dds
    _ar_crn_warmaster_pauldron_f  => lz_ar_crn_warmaster_pauldron_f
      Resources:
        Meshes\CRN\A_Death_M_FA.nif
        Textures\CRN_TX_A_death_M_elbow.dds
    _ar_crn_warmaster_pauldron_ua => lz_ar_crn_warmaster_pauldron_ua
      Resources:
        Meshes\CRN\A_Death_UA.nif
        Textures\CRN_TX_A_death_UA_mesh.dds
        Textures\CRN_TX_A_death_pauldron01.dds
        Textures\CRN_TX_A_Death_uaaf_.dds
        Textures\CRN_TX_A_death_ua_pauldron00.dds
    _ar_crn_vampire_boot_f        => sltw_lz_ar_crn_vampire_boot_f
      Resources:
        Meshes\CRN\A_dracul_foot.nif
        Textures\CRN_TX_A_dracul_boot_a.dds
        Textures\TX_A_AlmIndoril_gauntlet.dds*
        Textures\TX_A_AlmIndoril_pauldron.bmp*
        Textures\TX_A_AlmIndoril_UL.bmp*
        Textures\TX_A_AlmIndoril_C.dds*
        Textures\TX_A_AlmIndoril_cloth.dds*
        Textures\TX_A_AlmIndorilPads.dds*

Sheikizza'a Daedric Armor:
  Armor:
    daedric_boots1 => sltw_lz_daedric_boots1
      Resources:
        Meshes\a\A_Daedric_Boots_GND.nif*
        Icons\a\Tx_Daedric_boots.tga*
    daedric_gauntlet2_left => sltw_lz_daedric_gauntlet2_left
      Resources:
        Meshes\a\A_Daedric_gauntlet_GND.nif*
        Icons\a\Tx_Daedric_gauntlet.tga*
    daedric_gauntlet2_right => sltw_lz_daedric_gauntlet2_right
      Resources:
        Meshes\a\A_Daedric_gauntlet_GND.nif*
        Icons\a\Tx_Daedric_gauntlet.tga*
    daedric_pauldron_left3 => sltw_lz_daedric_pauldron_left3
      Resources:
        Meshes\a\A_Daedric_Pauldron_GND.nif*
        Icons\a\Tx_Daedric_pauldron.tga*
    daedric_pauldron_right3 => sltw_lz_daedric_pauldron_right3
      Resources:
        Meshes\a\A_Daedric_Pauldron_GND.nif*
        Icons\a\Tx_Daedric_pauldron.tga*

  Body Part:
    a_daedric_boots_f => sltw_lz_a_daedric_boots_f
      Resources:
        Meshes\a\A_Daedric_Boots_F.nif*
    a_daedra_boots1_a => sltw_lz_a_daedra_boots1_a
      Resources:
        Meshes\a\A_daedra1_Boots_A.nif
        Textures\TX_A_daedra_boot2.tga**
        Textures\TX_A_daedr_bootb.tga**
        Textures\TX_A_daedric_boot_00.tga**
        Textures\TX_A_Crystal_blade.tga**
        Textures\TX_A_Daedr_B_side.tga**
        Textures\enviro 01.TGA
    a_daedric_gauntlet2 => sltw_lz_a_daedric_gauntlet2
      Resources:
        Meshes\a\A_Daedric_Gloves2.nif
        Textures\TX_A_Daedric_02_bracer.BMP**
    a_daedric_gauntlet2hand =>    st_lz_a_daedric_gauntlet2hand
      Resources:
        Meshes\a\A_Daedric_Gloves2hand.nif
        Textures\TX_A_daedric_GLfinger.BMP**
        Textures\TX_A_daedric_glthumb.BMP**
        Textures\TX_A_DaedraGl_Hpalm.BMP**
        Textures\TX_B_N_dmer_F_C.BMP**
    a_daedric_gauntlet1.1st =>   lz_a_daedric_gauntlet2hand.1st 
    (A placeholder; first-person skin not provided for gauntlet 2)
      Resources:
        Meshes\a\A_Daedric_Gloves2hand.1st.nif
        Textures\TX_A_daedric_gauntlet.bmp*
    a_daedric_forearm_leather1 => lz_a_daedric_forearm_leather1
      Resources:
        Meshes\a\A_Daedric_LA_Leather.nif
        Textures\TX_A_daedLR_F_LA.BMP**
    a_daedric_pauldron3_cl     => sltw_lz_a_daedric_pauldron3_cl
      Resources:
        Meshes\a\A_Daedric_Pauldron3CL.nif
        Textures\TX_A_DaedricCL_Pauldron01.tga**
        Textures\TX_A_IronArmor_General_02.bmp*
    a_daedric_pauldron3ua      => sltw_lz_a_daedric_pauldron3ua
      Resources:
        Meshes\a\A_Daedric_Pauldron3UA.nif
        Textures\TX_A_Daedric3_pauldronUA.bmp**
