Dungeon: Endassartalpi (-40, 21) |
Rodan
Spellbinder of Blacklight
Registration Date: 2003.03.02
Posts: 1,095
Location: City of Blacklight
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Dungeon: Endassartalpi (-40, 21) |
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Dungeon: Daderic area Endassartalpi.
It's designed to be a long dungeon in daedric style. It will have an
important quest plot in Blacklight. I'm planning it will be the dungeon
in where one of the artifacts will be found. So it will have to be
extremely difficult. So the claimant will have to make it one of the
worst areas possible.
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2006.05.06 22:12 |
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TheImperialDragon
Councilor
Registration Date: 2006.06.21
Posts: 6,256
Location: Ontario, Canada
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RE: Dungeon: Endassartalpi |
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Just a side note: Don't make it impossibly difficult, but somewhat
difficult. Avoid creating frustrating areas (i.e. too many platform
jumps, bottom is the start) or having too many enemies... Balance, but
don't worry too much about it, we're all gettiing used to the Silgrad
Tower and the Oblivion CS.
__________________ Where were you when the Dragon Broke?
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2006.06.21 21:21 |
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Rodan
Spellbinder of Blacklight
Registration Date: 2003.03.02
Posts: 1,095
Location: City of Blacklight
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I do not want it to be a jumper. The one designed in Morrowind was
really impressive and I hope in the Oblivion one it is also the same.
Remember I want it to be fun, not frustrating!
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2006.06.21 21:44 |
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